MaxAxe

v1.0.1·Updated 2026-09-15

Unleash Your Throwing Fury! Throw weapons and other stuff. Adds missing melee attacks, now including magic staffs. Realistic throwing dynamics and throwing skill. Stack throwable weapons. Frostner ret

About this mod Author’s original text

MaxAxe (Throw Things)

Unleash Your Throwing Fury!

Now with melee secondary attacks for staffs.

Throw Axes, Knives, Maces, Swords, Sledges, Atgeirs, Battleaxes, Pickaxes, Flaming Torches, Stones, Shields, Wisps, Eitr, Tankards & Eggs. Stack throwing weapons. Frostner returns when thrown!

  • Ever wonder why a Viking's axe (of all things) wouldn't be a weapon of choice? And why you couldn't throw them?
  • Throw Axes, Clubs, Torches, Swords, Knives, and Maces.
  • Throw two-handed weapons including Sledges, Battleaxes, Swords, Pickaxes and Atgeirs.
  • Channel the spirit of Mjolnir; throw Frostner and have it return!
  • Simulate more realistic throwing using 'Better' dynamics.
  • Throw Shields. Unsling your round shield and send it spinning at your enemy like Cap.
  • Throw Stones. Whack a Greyling, annoy a Troll, send feathers flying, be a Hobbit.
  • Throw Tankards. Toast your friends, throw back a cold one, then throw your mug.
  • Throw Eitr and do Poison damage.
  • Throw Wisps and do Spirit damage. Ashlands??
  • Throw chicken Eggs. Toss eggs at your friends and do, well... let's just say it's yolky.
  • Toggle between melee and throwing attacks with a key press.
  • Adds 'missing' melee attacks. Swing your magic staff for a last ditch attack when you're out of Eitr.
  • Corrects for 'odd' damage types, e.g. pierce damage changed to slash on a swung Atgeir; slash damage changed to pierce on a sword thrust, etc.
  • Optionally stack throwable weapons; up to 3 Axes, Clubs or Maces, a 'quiver' of 5 Spears, and a 'sheath' of 10 Knives per slot.
  • Has a weapon 'finder' to help locate thrown weapons.
  • MaxAxe can automatically equip a backup weapon so you're never fumbling to find another weapon in combat.

New

  • 1.0.1 Fixeds stacking with Snowballs and Ember charges. Fixed unstacking with blob bombs.
  • Updated for Valheim 1.0
  • Moved resources to BepInEx/config/Neobotics
  • Fixed issue toggling non-weapons on/off not changing type and skill (see Notes)

Configuration

General

  • MeleeAttack: If True, uses the melee secondary attack. Toggle in-game using the _ToggleMeleeAttack_ key.
  • ToggleMeleeAttack: Press this key to toggle in-game between Throw and Melee mode for secondary attacks on enabled one-handed weapons. Default is LeftAlt+B.
  • ThrowOne: Press this key (even in melee mode) to throw the currently equipped weapon (if throwable). Default is T.
  • ThrowOnRelease: Set to True to throw when the _ThrowOne_ or _ThrowShield_ keys are released instead of pressed. Default is False.
  • ThrowShield: Press this key to throw your currently equipped round shield. Default is G.
  • UnderhandShield: Set to True to throw your shield using an underhand throw. Shields must also be enabled. Default is False.
  • EnableAxes: Set to True to enable secondary melee and throwing attacks for one-handed axes.
  • EnableClubs: Set to True to enable secondary throwing attacks for clubs, including maces, Frostner, torches, stones & tankards.
  • EnableKnives: Set to True to enable secondary throwing attack for knives.
  • EnableSpears: Set to True to enable secondary melee attack for spears.
  • EnableSwords: Set to True to enable secondary throwing attack for swords.
  • EnablePickaxes Set to True to enable secondary throwing and melee attacks for pickaxes. AllowTwoHandedWeapons must also be true.
  • EnableShields: Set to true to enable hurling your round shield with the _ThrowShield_ key. Your shield must be equipped.
  • WeaponStones: Set to True to equip and attack with stones. Clubs must also be enabled.
  • WeaponWisps: Set to True to equip and attack with Wisps.
  • WeaponEitr: Set to True to equip and attack with Eitr. Note that handling Eitr can be dangerous.
  • WeaponEggs: Set to True to equip and 'attack' with Eggs.
  • WeaponTankards: Set to True to equip and attack with Tankards.
  • MjolnirMode: Set to True to have Frostner return to your hand after throwing. Default is False.
  • StackableWeapons: Set to True to allow throwable weapons to stack. See _Stackable Weapons_ below before enabling

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
MaxAxe-1.0.1.zip
File size
161.1 KiB