MatSilawMistBender
Live configurable 6–50m mist-clearing radius for your equipped wisplight. Standalone client mod.
About this mod Author’s original text
MatSilaw MistBender — Configurable Wisplight Radius
Give your wisplight a wider reach and explore the Mistlands with more room to see. MatSilaw MistBender lets you choose a mist-clearing radius from 6 to 50 metres for your equipped wisplight.
Features
- Configurable 6–50 metre radius; default 6 metres.
- Enable or disable the feature; disabling restores the captured original range.
- Live changes through a compatible in-game configuration manager.
- Standalone client-side mod. GodTouch and DeezMistyBalls are not required; no server installation is required.
This changes your equipped wisplight's mist-clearing area. It does not permanently remove world mist or change wisp torches.
Requirements
Valheim and BepInExPack Valheim. A configuration manager is optional.
Installation with r2modman
Install BepInExPack Valheim in your profile. For this downloaded ZIP, use Settings → Profile → Import local mod and select the ZIP. After publication, you can install directly from its listing through r2modman.
Start the game using Start modded once to generate the configuration, then close the game and open r2modman's Config editor. Find matsilaw.MistBender.cfg, open 1 - General, and adjust End Range. Enabled defaults to true.
Changes made in r2modman's Config editor apply on the next launch. A compatible in-game configuration manager can apply changes while playing. Equip your wisplight to use the selected range.
Manual installation
With BepInEx installed, copy MatSilawMistBender.dll into your Valheim/BepInEx/plugins folder. Launch once to generate BepInEx/config/matsilaw.MistBender.cfg.
Compatibility and performance
If using MatSilawGodTouch, leave its custom mist-clearing radius option off so MistBender controls the range. Other wisplight radius mods may conflict. Larger radii can reveal more scenery and increase rendering cost.
Credits
Inspired by the configurable radius concept in Azumatt's DeezMistyBalls. This is an independent implementation; the original mod's code and DLL are not included.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: