MapCoordinatesDisplay
v0.4.1 by aedenthorn. Show map coordinates for the player and/or the cursor position when the map is open.
About this mod Author’s original text
Introduction
My name is DrPine. I am uploading some mods that are only over so that everyone can use them Mod Manager with ease. Below is the description.
Developed by aedenthorn
Description
This mod lets you show:
- The world position pointed to by the cursor on the map.
- The world position and altitude of the player.
- World position for the cursor is (x,y).
- World position for the player is (x, y, altitude).
You can configure:
- The title of the display
- The player text
- The cursor text
- The font name
- The font size
- The font colours
- The text alignment
- The display background color
You can move the display around the screen by dragging it with the left mouse button.
Config
A config file /Valheim/BepInEx/config/aedenthorn.MapCoordinateDisplay.cfg is created after running the game once with this mod).
You can adjust the config values by editing this file using a text editor or in-game using the Config Manager.
To reload the config from the config file, type mapcoordinatedisplay reset into the game's console (F5).
Installation
- Automated
- Suggested to use the R2ModMan Mod Manager
- Manual
- Copy the MapCoordinateDisplay.dll to your /Valheim/BepInEx/plugins directory
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.
Click here for a list of all my mods for Valheim.
Source Code
Change Log
v0.4.0
- Fix for 0.217.14
v0.3.1
- This change was to update the Manifest and Readme files to make them more complete and uniform with the rest of the packages I have reuploaded
v0.3.0
- Original reupload
v0.2.0
- Switched altitude to be at end
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.