MagneticWishbone
Turns the Wishbone into an item magnet via upgrades.
About this mod Author’s original text
Think the Wishbone looks a bit like a horseshoe magnet? Think no-cost auto-pickup range-extending plugins are too OP? Want that feeling of pride and accomplishment hogging another precious inventory slot?
MagneticWishbone adds three highly-configurable levels of item magnet upgrades to the Wishbone. The first upgrade, meant to be a basic magnet, is made at a forge and increases the auto-pickup radius to that of the normal maximum interaction distance (five meters). The second upgrade, meant to be an electromagnet, is made at an artisan table and increases the radius to ten meters. The third upgrade, meant to be a magical magnet, is a placeholder and disabled by default. The Wishbone must be equipped, of course.
Because this plugin does not add new assets it is perfectly safe to use in a multiplayer environment. Clients without this plugin receive no benefits from equipping an upgraded Wishbone. Servers with this plugin will enforce recipes and radii.
Don't want to make the tough decision between an upgraded Wishbone and other utility items? Check out CustomSlotItemLib!
Changelog
1.1.2
- Update for 1.0.7 (Deep North)
1.1.1
- Update for 0.219.14
1.1.0
- Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: