LivingVillages

v0.35.26·Updated 2026-09-23

Discover villages with merchants, quests, guards, and a forge master. Earn character upgrades, unlock supplies through boss progression, and share creature-kill experience with friends.

About this mod Author’s original text

Living Villages

Living Villages brings new life to Valheim! Discover villages, take on quests, and earn rewards to further improve your character. Additional content planned!

Feedback and support

Have a bug to report or an idea to share? Join the BjornToGame Discord.

Features

  • Up to six villages by default (can be changed in config file), optional homes are added where the terrain allows.
  • Vendor supply tiers that expand with world boss progression.
  • Village fires, braziers, and torches stay lit permanently without refueling.
  • Five villager requests per quest chain, with permanent skill bonuses and a choice of chain rewards. Choose your reward at the elder before starting the next chain.
  • Turn in trophies to the elder for gold and experience.
  • Personal quest markers above villagers: a yellow exclamation mark for available quests, a light-grey question mark for active quests, and a yellow question mark when ready to turn in.
  • Specialty feed from the animal keeper upgrades tamed boars, wolves, lox, hens, Asksvin and moose, up to two stars.
  • Character attributes, paid attribute resets, and gear repairs for 5 gold at the forge master.
  • Opt-in XP parties for sharing creature-kill experience with online members throughout the world. Quest experience stays personal.
  • Keep track of your quests, spend attribute points, and manage your party through menus that fit Valheim's style.

Requirements

Valheim, BepInExPack Valheim and Jotunn. This build was developed and playtested on Valheim 1.0.15, with BepInExPack 5.4.2350 and Jotunn 2.30.1. Compatibility with older game versions is not established.

Install dependencies separately; they are not included in this download.

Installation

Install with a -compatible mod manager, or follow the manual installation steps below.

Close Valheim, install the dependencies, then copy the included BepInEx folder into your Valheim installation or mod-manager profile.

Use a new world to experience village generation. Back up existing worlds and characters before adding or removing the mod.

Controls

| Action | Default shortcut |

| ------------- | ---------------- |

| Attributes | F7 |

| Quest journal | F8 |

| XP party | F9 |

The corresponding buttons can be pressed while the inventory or a custom player menu is open. Escape closes menus. Keyboard shortcuts can be changed in the configuration file.

Interact with villagers to see their services and requests. More content planned in the future!

Specialty animal feed

Buy species-specific feed from the animal keeper. Put it in your hotbar, aim at a nearby tamed adult of the matching species, and use the hotbar key. Each use feeds one portion. Hover over the animal to see its saved progress.

Ten one-star portions upgrade a zero-star animal to one star. Ten two-star portions upgrade a one-star animal to two stars.

| Animal | One-star feed unlock | Two-star feed unlock |

| ------- | --------------------- | -------------------- |

| Boar | Available immediately | Eikthyr |

| Wolf | Bonemass | Moder |

| Lox | Moder | Yagluth |

| Hen | Yagluth | The Queen |

| Asksvin | The Queen | Fader |

| Moose | Fader | Fader |

Feed appears in the keeper's corresponding supply tier after the required boss has been defeated in that world. Feed progress stays with the animal across saves. These upgrades and quest markers work in existing Living Villages worlds.

Configuration and multiplayer

The first launch creates BepInEx/config/livingvillages.valheim.cfg. Close the game before editing configuration files.

Attribute benefits can be customized under [Attribute Benefits]. Set a benefit to 0 to disable it, disabled benefits will have its description hidden. Attributes with no enabled benefits cannot receive new points; existing ranks remain saved.

Poison resistance from Health and Stamina adds together up to the configured cap. The eitr regeneration cap limits only the bonus from attributes, not your total regeneration. Defaults preserve the original

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
LivingVillages-0.35.26.zip
File size
269.3 KiB