LetMeTameYou
Rewrite of the taming portion of AllTameable. Overhauls the taming system and allows you to tame and modify taming for almost any creature.
Screenshots 4 screenshots
About this mod Author’s original text
Complete overhaul of creature taming, extracted and expanded from AllTameable.
✨ Features
- 🐗 Tame (almost) any creature
- 🐉 Works with bosses
- 🍖 Fully customizable food systems
- 🐣 Breeding & egg mechanics
- ⚙️ Powerful.yml configuration system
- 🧩 Modular group-based settings
- 🎯 Control taming requirements, factions, and behavior
- 🤝 Designed for mod compatibility
📦 What is this mod?
Let Me Tame You is the taming system extracted from AllTameable, redesigned to be:
- More modular
- Easier to configure
- Cleaner to maintain
- Better for modpacks
This mod focuses purely on taming mechanics. If you want the full overhaul experience that AllTameable added, check out:
🐉 Creature Genetics:
- Advanced breeding and genetic changes
🛠 TamingTools:
- Adds taming meads and food to improve taming
⚙️ Configuration
This mod is almost entirely controlled through the YML config files.
Other general settings can be found in...Bepinex/config/meldurson.LetMeTameYou.cfg
Through the YML you can customize:
- Taming time
- Food preferences
- Breeding behavior
- Egg laying creatures
- Boss requirements
- Factions and hostility
- Creature AI changes
❗📃 Explanation and overview of how to format the TameList YML files can be found on the wiki ❗
Example
Wolf:
groups: Tier4,RawCarnivore,SizeMedium
offspringName: Wolf_Pup
commandable: true
🔒 Progression Control
Gate taming behind boss progression:
requiredWorldKeys: defeated_eikthyr:defeated_dragon
Creatures will appear "Feral" until requirements are met.
⚔️ Factions & Behavior
Control how creatures interact:
hostileToSelf: true
specialGroup: AllGoblin
- hostileToSelf → tamed vs wild will fight
- specialGroup → prevents friendly fire within a group of like creatures
Note: will override
🔄 Multiple Creatures
You can assign settings to multiple prefabs at once:
Charred_Twitcher,Charred_Twitcher_Summoned:
groups: Ashlands
🍢 Items:
There is currently 1 tool added by this mod. The recipe can be modified in the config file.
Default Recipe
| Item | ID | Required Items | Crafting Station |
| ----------- | ----------- | ----------- |----------- |
| Taming Tool | LMTY_TamingTool |1 Raw Meat, 1 Red Mushroom, 1 Carrot, 5 Resin | Workbench lvl 1
🛠 Installation
- Install BepInEx
- Install this mod (or add the.dll to the Bepinex/plugins folder)
- Launch the game once to generate config
Config file will be created at:...BepInEx/config/LetMeTameYou_DefaultTameList.yml
You can then edit this file to your hearts content!
⚠️ Compatibility
✔ Works with most mods
✔ Designed for modpacks
✔ Works alongside other tame creature mods
❌ Not compatible with:
- Other mods that modify taming systems directly
- Other “all creatures tameable” mods
- Some mods have custom AI that may not allow for adding taming/procreation to.
🚧 Planned Features
- Expanded trading-based taming
- Better modded creature support
❓Contact:
The most reliable way to reach out would be to ping me in the Valheim Modding Discord under @Meldurson. or dm me on Discord.
If you want to support me you can do so through my Ko-fi account:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: