LanternTrinket
Hip Lantern enchants count only while the light is on. The lantern equips in the SeneaL Charm slot.
About this mod Author’s original text
Lantern Trinket
EpicLoot effects on the hip lantern count only while its light is on.
SeneaL slot chooses the equipment cell. Charm is the wisplight and wishbone cell. The lantern swaps with whatever is already in that cell, and the hip model stays on the character. Equipping it leaves the light off until H. Turning the light off keeps the lantern equipped and drops its EpicLoot effects until the light is on again. A side message says Lantern on or Lantern off, and turning the light on plays a quiet cue instead of the fire burst.
EnchantsOnlyWhileLit defaults to on.
Install
Copy Cjayride.LanternTrinket.dll into BepInEx/plugins on the client and the server. Hip Lantern, SeneaL UI, and EpicLoot need to be installed. Make Lantern enchantable by EpicLoot should be true. Leave Hip Lantern's utility slot off so the hip model stays attached.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: