killmeMMO
A large-scale Valheim MMO module integration package, including complete modules of the RtD series, Do or Die series, WackyMole's MMO system and Dark Souls combat style. Rich content such as magic, equipment, biomes, ocean exploration, and farm systems have been added. Optimize server performance and support multiplayer games.
About this mod Machine translation
killmeMMO
A massive Valheim MMO mod pack that combines RtD, Do or Die, and MMO systems. Can be installed on both server and client.
Special instructions
The monster level and drop-related configuration strength in the current config are completely from the configuration in rtdmmo. The strength is very high, and it is almost impossible to get out of the altar. My personal server is also trying to adjust and balance, so it has not been synchronized yet, so it is not recommended for novice players to play by themselves. I will further improve and synchronize the configuration after waiting for other module updates.
In addition, the difficulty of the gem system is also a bit high, and we are also studying to improve the success rate of control and other aspects.
Students who want to play together can join the QQ group: 1023312860
If you want to try it out: You can delete the related files under Spawners/ under the config directory.
Release Notes
- Current version 0.2.1 further expands game content
- Added world generation expansion system
- Enhanced combat and magic experience
- Add more game mechanics
- Optimize game performance and balance
Many mods have been deleted, leaving only some mods that are compatible with the current Valheim version. They will be gradually added based on Mod updates and compatibility.
Warning
- This mod pack contains horror elements, RtD zombies will make scary sounds
- There will be sudden scary content in the game
- Groups of zombies will come out to hunt players at night
- AI and raids become more and more challenging as the game progresses
- It is recommended that novice players increase the difficulty cautiously
Main features
- Core system
- Complete modules of RtD series (biomes, magic, monsters, ocean, etc.)
- Do or Die series (items, NPCs, monster systems)
- WackyMole's MMO system
-Dark Souls style combat system
- World expansion system
- Dual wield weapon system
- Chain collection system
- Game content
- Expanded world generation
- Enhanced magic and equipment system
- Deep ocean exploration system
- Diverse building options
- Epic boss battles
- Turret defense system
- Training ground system
- Game mechanics
- Complete jewelry making system
- Enhanced bow and arrow system
- Pet care system
- Honey production system
- Chain collection mechanism
- Dual wield combat system
- Automated defense system
- Server functions
- Complete multiplayer game support
- Server performance optimization
- Anti-cheat system
- Markets and trading systems
- Optimized game startup and loading speed
Installation instructions
- Use r2modman or Mod Manager
- Search and install "KillMeValheimMMO"
- Please make sure all dependencies are installed before starting the game
Important tips
- Do not modify the settings of CLLC and Norse Demigod
- If you need to adjust the difficulty, please use the original world modifier
- Please use cron jobs mod for dungeon reset
- Crystal formation is disabled in the world
Support and feedback
- Please see CHANGELOG.md for the change log
Acknowledgments
- Horem - Founder and Mentor of RtD
- Ghoulette - Continuous improvement of RtDMMO
- WackyMole - MMO system development
- JereKuusela - World Expansion Tool
- ASharpPen - game balance system
- Smoothbrain - jewelry and optimization tools
- and all participating modders
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: