KelownaNerdNight
Modpack Used for Kelowna Nerd Night - Ashlands
About this mod Author’s original text
Title
Kelowna Nerd Night Modpack
Description
Mod Pack in preperation for the Ashlands
Mandatory Mods:
BepInExPack -Server/Client -
CreatureLevelandLootControl - Server/Client -
EquipmentandQuickSlots - Client -
HUDCompass - Client/Server -
Clock - Client
PlantEasily - Client -
PlantEverything - Client/Server -
ComfySigns - Client -
JewelCrafting - Server/Client
ServerCharacters - Server/Client -
AzuAntiCheats - Server/Client -
DarwinAwards - Client/Server -
SouthsilArmor - Client/Server -
Approved Mods:
BetterArchery - ishid4-BetterArchery-1.9.5 -
AmmoInfoDisplay - HBK-AmmoInfoDisplay-0.4.4 -
BetterUI ForeverMaintained - BetterUI_ForeverMaintained-BetterUI_ForeverMaintained-2.5.6 -
SortCraft - KGvalheim-SortCraft-1.1.0 -
MultiCraft - MaxiMods-MultiCraft-1.3.0 -
Changelog
v2.0.1
Updated Manifest with correct version of Smoothbrain-ServerCharacters-1.4.12
v2.0.0
Mandatory Mods:
Added Smoothbrain-CreatureLevelAndLootControl-4.6.1
Added Neobotics-HUDCompass-1.0.11
Added Advize-PlantEasily-1.8.1
Added Advize-PlantEverything-1.18.1
Added ComfyMods-ComfySigns-1.8.0
Added Smoothbrain-Jewelcrafting-1.5.26
Added Smoothbrain-ServerCharacters-1.4.12
Added Azumatt-AzuAntiCheat-4.3.7
Added southsil-SouthsilArmor-3.1.3
Removed Smoothbrain-CreatureLevelAndLootControl-4.5.19
Removed gdragon-ImmersiveCompass-1.4.0 (Depreciated)
Removed Advize-PlantEasily-1.7.2
Removed Advize-PlantEverything-1.16.2
Removed ComfyMods-ComfySigns-1.6.0
Removed Smoothbrain-Jewelcrafting-1.5.13
Removed Smoothbrain-ServerCharacters-1.4.11
Removed Azumatt-AzuAntiCheat-4.3.2
Removed southsil-SouthsilArmor-3.0.4
v1.0.0
Initial Mods used for testing before Ashlands
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: