Kaezia2026fixPersonalTeleportsDeadMoroz
Kaezia's update of PersonalTeleports by DeadMoroz provides hotkeys for teleporting player to spawn point, last death point and last ship.
About this mod Author’s original text
Take Me Home
This is an update to DeadMoroz's abandoned PersonalTeleports project by Kaezia. Works as of Sept 21, 2026
PersonalTeleports allows player to return to his spawn point and back (if not set - to initial spawn point) with a hotkey. Also player can teleport to last point of death and last used ship. Saves up to two points when you return to spawn point. These positions are persistent between game restart.
Default keys (configurable):
- Return to spawn point - Home
- Return to saved position - Insert
- Return to last death point - End
- Return to last ship - PageUp
Last player position is saved automatically when you return to your spawn point. Up to two positions are saved. If you want to return to second saved position - press "Return to saved position" key one more time.
Before you can return to your last ship - you have to exit from it at least once, after mod was installed.
If you press "Return to spawn point" while on ship, your last position will not be overwritten - press "Return to last ship" to return to ship.
Manual Installation
In order to install this mod, you need to have BepInEx and Jotunn library installed. After installing these requirements, place PersonalTeleports.dll (extract zip) into (Your Steam games directory)\Valheim\BepInEx\plugins.
Changelog
1.0.1 - Readme update
1.0.0 - Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: