Judes Equipment
Adds 9 new armor sets and 2 backpacks for increasing carry weight
Screenshots 8 screenshots
About this mod Author’s original text
Jude's Equipment
This mod is brought to you by GoldenJude, now maintained with the help of VentureValheim. Please direct all comments and issues to OrianaVenture on discord or at Venture Gaming. To make a report on github please do so under the specified project fork.
Notes
Blacksmith's tools is not a hard dependency, the mod will work without it. You'll just run into armors clipping with player body.
The mod makes no use of blacksmith's tool's bone reoder, you may disable it if you wish.
Using Hugo's more and modified cloth colliders improves some armor's cloth physics
Features
Noble's garb
- crafted at a workbench using deer hides and leather scraps
- scraps/leather tier set
Barbarian's armor and cape
- crafted at a forge using bronze and deer hide, cape at a workbench using deer hide and bone fragments
- light black forest tier armor set
Warrior's armor
- crafted at a forge using bronze and deer hide, chest additionally required stone and raspberries
- black forest tier armor set
Plate armor
- crafted at a forge using iron and deer hide
- swamp tier armor set
Dragonslayer's armor
- crafted at a forge using silver, wolf hides, obsidian and drake trophies
- mountain tier armor
Nomad's armor
- crafted at a forge using blackmetal, lox hide and linen
- light plains tier armor set
Wanderer's armor and cape
- crafted at a forge using iron, linen threads, flax and deer hide, cape at a workbench using flax and linen
- plains tier armor set
Serpent armor and cape
- crafted at a forge using blackmetal, silver, lox pelts, serpent scales and serpent trophies, cape at a workbench using silver and linen
- legs have cloth physics if using HugoTheDwarf's `More and Modified Player Cloth Colliders` mod
Scorched armor
- crafted at a forge using flametal, linen threads and lox pelts
- ashlands tier armor
Simple backpack
- crafted at a workbench using wood, deer hide and leather scraps
- increases the wearer's maximum carry weight
Heavy backpack
- crafted at a workbench using iron nails, wood, deer hide and leather scraps
- increases the wearer's maximum carry weight
Installation
This mod needs to be on both the client and server; the mod will enforce installation. Players without the mod will NOT be able to connect to the server. Must install all dependencies for the mod to load. (Jotunn, Yaml.NET)
Configuration
Not currently supported. USe another mod like RecipeManager to change these items! Prefab IDs are listed below.
Each armor piece's metallic color can be adjusted in `JudesEquipment_Colors.yml` to fit custom materials, this config is not synced
Screenshots
Item IDs
Noble's armor:
- ArmorNobleHelmet
- ArmorNobleChest
- ArmorNobleLegs
- ArmorNobleCape
Barbarian's armor:
- ArmorBarbarianBronzeHelmetJD
- ArmorBarbarianBronzeChestJD
- ArmorBarbarianBronzeLegsJD
- ArmorBarbarianCapeJD
Warrior's armor:
- ArmorWarriorHelmet
- ArmorWarriorChest
- ArmorWarriorLegs
Plate armor:
- ArmorPlateIronHelmetJD
- ArmorPlateIronChestJD
- ArmorPlateIronLegsJD
- ArmorPlateCape
Dragonslayer's armor:
- ArmorDragonslayerHelmet
- ArmorDragonslayerChest
- ArmorDragonslayerLegs
Nomad's armor:
- ArmorBlackmetalgarbHelmet
- ArmorBlackmetalgarbChest
- ArmorBlackmetalgarbLegs
Wanderer's armor:
- ArmorWandererHelmet
- ArmorWandererChest
- ArmorWandererLegs
- ArmorWandererCape
Serpent armor:
- ArmorSerpentHelemt
- ArmorSerpentChest
- ArmorSerpentLegs
- ArmorSerpentCape
Scorched armor:
- ArmorMistlandsHelmet
- ArmorMistlandsChest
- ArmorMistlandsLegs
Simple backpack:
- BackpackSimple
Heavy backpack:
- BackpackHeavy
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: