InstantLvlUpSkills
Every normal skill-gain event instantly grants +1 full level up to 100, with an optional no-death skill penalty setting. No Jotunn.
About this mod Author’s original text
InstantLvlUpSkills
Instant skill leveling for Valheim.
Every normal skill-gain event gives exactly +1 full skill level, up to a maximum of 100.
No Jötunn required.
Features
- Every normal skill-gain event grants exactly +1 level
- Maximum skill level is 100
- Uses Valheim's normal skill-gain events instead of repeatedly running console cheats
- Optional removal of the death skill penalty
- Preserves partial skill progress on death when death penalty removal is enabled
- BepInEx ConfigurationManager compatible
- No Jötunn dependency
Examples
- Jump once and trigger Jump skill gain → Jump +1
- Run and trigger Run skill gain → Run +1
- Chop wood and trigger Wood Cutting skill gain → Wood Cutting +1
- Train Bows → Bows +1
- Block successfully and trigger Blocking skill gain → Blocking +1
Repeat normal actions until the skill reaches 100.
Configuration
Plugin ID:
InstantLvlUpSkills.Valheim
General
Enabled
Default: true
When enabled, every normal skill-gain event grants exactly +1 full level.
When disabled, Valheim's normal skill progression is used.
Death Penalty
Remove Skill Penalty
Default: true
When enabled:
- Death does not reduce skill levels
- Death does not erase partial progress toward the next level
When disabled:
- Valheim's normal death skill penalty applies
Installation
r2modman
Install InstantLvlUpSkills through your mod manager after publication.
Manual
- Install BepInExPack for Valheim.
- Place InstantLvlUpSkills.dll in:
BepInEx/plugins/InstantLvlUpSkills/
- Launch Valheim modded.
Requirements
- Valheim 1.0
- BepInExPack Valheim
- No Jötunn
Notes
InstantLvlUpSkills only accelerates skill progression when Valheim fires a normal skill-gain event. It does not continuously force every skill to 100.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: