InGame ModManager
DE: In-Game Mod-Manager mit Live-Umschalter. HINWEIS: Inhalts-Mods erfordern Spielneustart! / EN: In-game Mod Manager with live toggle. NOTE: Content mods require a game restart for loaded objects to
About this mod Author’s original text
KomiSanN's InGame ModManager
An elegant, transparent in-game Mod Manager to view and live-toggle your active modifications directly from the main menu.
⚠️ WICHTIGER HINWEIS / IMPORTANT NOTE:
- DE: Bei reinen Inhalts-Mods (z.B. neue Rüstungen, Waffen oder Bauteile) können Objekte aus einem bereits geladenen Spielstand weiterhin sichtbar sein, bis das Spiel komplett neu gestartet wird!
- EN: For content-only mods (e.g., custom armor, weapons, or build pieces), objects from an already loaded save file may remain visible until the game is restarted.
Installation
- Install BepInEx Pack for Valheim.
- Drag ValheimModManager.dll into your Valheim/BepInEx/plugins folder (or import/r2modman).
Community & Support
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: