ImpactfulSkills

v0.22.1·Updated 2026-10-12

Make skill related progression feel impactful and meaningful

Screenshots 8 screenshots

About this mod Author’s original text

ImpactfulSkills

This mod aims to make progression in Valheim, especially skill related progression feel impactful and meaningful.

In the base game, many skills have a significant impact on how powerful your character is, but that is often not felt due to the slow progression and no milestones that provide feedback.

This mod aims to fix that by providing additional functionality, benefits, or bonuses that occur as you level up.

Reporting issues or feedback

Got a bug to report or just want to chat about the mod? Drop by the discord or github.

Skills and Effects

All of the below effects are configurable! Want it to be more powerful or less powerful? Its easy to modify through the config file or an in-game config editor!

Woodcutting

Woodcutting now improves the amount of wood you get from trees and bushes. Along with the amount of seeds, and resin you get.

Woodcutting also gives you increased _chop_ damage, which makes it faster to cut down trees.

| Woodcutting 0 | Woodcutting 50 | Woodcutting 100 |

| ------------- | ------------- | ------------- |

| | | |

Mining (Pickaxes)

Pickaxes now improves the amount of ore and stone you get from mining things. Along with providing an AOE mining effect (which strengthens as you level up) when you get to the requisite level (default 50).

| Pickaxes 0 | Pickaxes 50 | Pickaxes 100 |

| ------------- | ------------- | ------------- |

| | | |

Gathering (Farming)

Gathering increases the bonus number of items you can harvest from any plant. This is partly influenced by luck, and partly influenced by your level.

From an early level (default 12) a healthy plant shows roughly how long it has left to grow when you look at it. If another mod already shows grow times, each player can turn this off for themselves with EnableFarmingGrowthTimeDisplay.

Additionally at a moderate level of gathering you gain AOE harvesting (default 25) which increases in range with your skill. Gathering skill also increases the range at which you can harvest with the scythe, reaching over 3x as far as AOE harvesting by hand at level 100 (configurable with ScytheHarvestRangeMultiplier).

Multi-planting unlocks at the same level (default 25), and the size of the planting grid grows in steps as your skill rises.

Farming also pays for the cultivator: planting costs full stamina at Farming 0 and nothing at all at Farming 100, and every plant in a grid costs the same as one placed by hand (configurable with PlantingCostStaminaReduction).

At a higher level (default 50) your plants stop caring about the biome they are in, so crops you tend can grow anywhere you can cultivate ground - including the cold of the Mountains and Deep North and the heat of the Ashlands.

| Farming 0 | Farming 50 | Farming 100 |

| ------------- | ------------- | ------------- |

| | | |

Weapon Skills

All weapon skills now give a corresponding reduction to their stamina cost that is configurable (default 50% at level 100).

Vanilla provides a bonus of 33% at level 100, which is somewhat hidden. This makes it configurable and visibile on item tooltips.

Parrying provides a tiny bit of bonus XP.

| WeaponSkill 0 | WeaponSkill 50 | WeaponSkill 100 |

| ------------- | ------------- | ------------- |

| | | |

Sneaking

Increases speed based on your sneaking skill.

  • Level 50 (configurable) of sneaking starts applying a reduction to your noise generated (similar to how the troll armor works).

| Sneak 0 | Sneak 50 | Sneak 100 |

| ------------- | ------------- | ------------- |

| | | |

Run

The run skill now increases your movement speed when running. Instead of only reducing stamina cost to run.

| Run 0 | Run 50 | Run 100 |

| ------------- | ------------- | ------------- |

| | | |

Voyager (new skill)

Voyager increases your potential speed when sailing in a boat. Along with increasing your ability to handle close hauling, when sailing almost against the wind.

Provides a bonus to your rowing speed that scales with player skill also.

  • Innate - Multiple players

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
ImpactfulSkills-0.22.1.zip
File size
281.1 KiB