ImmersiveHud
Hide or dynamicly hide UI elements based on conditions.
About this mod Author’s original text
Continuation/Mistlands port of Manfredo52's ImmersiveHud until the author updates the mod again
Please report any bugs here
Features:
Enable or disable your hud elements with the press of a dedicated key that you can set in the options. When the key is pressed, the hud
will be hidden permanently.
How quickly the hud elements fade in and out can be controlled in the settings.
Show the hud by pressing a key to show it for a specific amount of time,
that can be changed. Which hud elements that are affected by this can be chosen.
Edit settings related to the crosshair such as its color and using a new
crosshair style for normal gameplay and when the bow is being drawn.
Crosshair styles can be replaced with your own images (however not all images may be suitable) and turning on or off custom crosshairs requires a relog.
Control when the crosshair should show for different scenarios such as when
equipping an item, using a bow, or looking at an activatable object.
Conditional display settings.
Hud elements can display on certain conditions such
as when your health is below a certain percentage, when you switch items on your hot bar, or display at all times.
More options to display hud elements when you are hungry as well.
Each hud element has its own set of settings that you can mess around with!
Installation:
- Install BepInEx
- Install Enhanced BepInEx Configuration Manager
- Then install using Vortex or manually placing ImmersiveHud.dll file and ImmersiveHud folder into BepinEx/plugins folder.
Compatibility
I cannot ensure compatibility for every mod out there however this mod was made with other UI-related mods in mind so the goal is to keep
compatibility for those mods. For enabling compatibility options, look at the mod compatibility section in the configuration! Feel free to report any compatibility issues with other UI mods.
- Better UI (Compatible)
- Custom UI (Compatible)
- Equipment and Quick Slots (Compatible)
- AzuExtendedIntentory (Quick slots) (Compatible)
- MinimalUI (Compatible)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: