IHaveArrived
Turn off or change those annoying messages when joining a server/world.
Screenshots 1 screenshots
About this mod Author’s original text
I have arrived!
Remove those annoying messages when joining a server.
Or even better, change them to fit your taste.
Installation (Manual)
- Install the BepInEx Mod.
- Copy the gnp_IHaveArrived folder into \BepInEx\plugins.
- Start the Game and press F5 to type arrived in the console for usage and setup!
Uninstall
This mod is safe to uninstall, it will not corrupt your savegame.
Settings / Configuration
Handle all the Settings In-Game with those handy Console commands:
help - Default command has been handily expanded to also include this mod.
arrived - Output current Settings and Usage.
arrived add - Add a new message to the list.
arrived announce true/false - Turn the arrival messages on or off.
arrived list - List all messages that have been added with their respective index.
arrived remove - Remove the message with the corresponding index.
arrived clear - Nuke everything, no questions asked. (All messages deleted)
arrived reload - Reload all messages and settings.
Contact / Feedback
If you feel like dropping a message about something feel free to head to the Website to find contact information, or even better on Discord.
Changelog
1.0.2
- Reworked Console commands to be in-line with the official ones.
- Removed ability to type commands into the chatbox, F5 console only now.
Fixed the mod crashing due to previous Valheim updates. (Thanks to Bot for pointing this out.)*
- Changed BepInEx dependency from 5.4.1502 to 5.4.2200.
1.0.1
- Changed behavior when no messages were added yet, the default "I have arrived!" message will be used as a fallback.
- Fixed long messages in consoles by shortening them to improve readability. (Especially for /arrived list)
- Fixed misplaced lower capitalization convert when turning the messages off.
- Removed some debug outputs.
- Fixed Plugin not loading after "Hearth & Home" update.
- Changed BepInEx dependency from 5.4.602 to 5.4.1502.
1.0.0
- Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: