IceSniperStaff

v1.0.0·Updated 2026-06-26

A crossbow-stock magic staff that fires a single fast ice bolt in a dead-straight line. Slow to load, devastating on a hit.

About this mod Author’s original text

Ice Sniper Staff

A focusing rune mounted on a crossbow-stock. It draws like an arbalest and looses a single ice bolt in a dead-straight line — slow to load, devastating on a hit. Built for players who want a precise, high-impact magic weapon rather than a spray of projectiles.

Features

  • Crossbow-style magic staff — arbalest draw/grip animation, single fast frost bolt, flat trajectory (no projectile drop).
  • Scales with Elemental Magic — hits level the Elemental Magic skill and damage grows with it.
  • Eitr-powered — no ammo/bolts to carry; each shot costs Eitr.
  • Custom reload sound — a dedicated reload SFX plays the moment the weapon finishes loading.
  • Two balance modes, picked automatically at game start:
  • With Wizardry installed — crafts at the Wizard Table using Wizardry materials, balanced against that mod's progression.
  • Standalone (no Wizardry) — crafts at the Galdr Table (level 1) with a frost-staff recipe, and comes tuned noticeably stronger (~+35%) with a faster reload to stand on its own.

Standalone recipe (Galdr Table, lvl 1)

  • 10× Yggdrasil Wood
  • 6× Freeze Gland
  • 12× Refined Eitr
  • 4× Iron

Upgradeable to quality 4; each level adds extra pierce and frost damage.

Configuration

All stats are exposed in the BepInEx config file (dots.icesniperstaff.cfg):

  • [Sniper] — shared / Wizardry-mode baseline: damage, per-level growth, velocity, accuracy, Eitr cost, reload time, projectile scale, flat-shot and no-explosion toggles, reload-sound volume.
  • [Sniper.NoWizardry] — overrides used only when Wizardry is not installed (higher damage/velocity, shorter reload).

The balance mode is decided once at game start based on whether Wizardry is present. Installing or removing Wizardry requires a restart to switch recipe/stats.

Requirements

  • BepInExPack Valheim
  • Jotunn
  • (Optional) Wizardry — if present, the staff integrates with its crafting station and materials. Not required.

Installation

Use a mod manager (r2modman Mod Manager), or install manually by dropping the plugin DLL into BepInEx/plugins.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

File & checksum

Filename
IceSniperStaff-1.0.0.zip
File size
112.5 KiB