HywolfWeightDisplay
Displays inventory weight in the HUD, even when not in the inventory.
Screenshots 1 screenshots
About this mod Author’s original text
Hywolf Weight Display
A lightweight Valheim mod that permanently displays your inventory weight on the HUD, even when your inventory is closed.
Features
- Permanent Display: Always keep an eye on your current carry weight.
- Customizable Format: Choose exactly what you want to see (current weight, max weight, percentage, remaining weight).
- Dynamic Colors: Text color changes automatically based on your load state (Normal, Warning, Overloaded).
Configuration
You can customize options directly in-game using BepInEx ConfigurationManager (F1) or by editing the com.hywolf.hywolfweightdisplay.cfg file.
| Section | Option | Description | Default Value |
|:--- |:--- |:--- |:--- |
| Position | PositionX | Horizontal position (offset from TOP-LEFT corner) | 20 |
| Position | PositionY | Vertical position (offset from TOP-LEFT corner) | -60 |
| Appearance | FontSize | Font size | 20 |
| Appearance | TextFormat | Custom text format template | {0}/{1} ({2}%) |
| Colors | WarningThreshold | Percentage threshold to trigger warning color | 80 |
Text Format Variables (TextFormat)
- {0} = Current Weight
- {1} = Maximum Carry Weight
- {2} = Weight Percentage
- {3} = Remaining Available Weight
Installation
Via Mod Manager (Recommended)
- Click Install with Mod Manager (r2modman Mod Manager).
Manual Installation
- Ensure you have BepInEx Pack for Valheim installed.
- Extract the contents of the.zip archive.
- Place the HywolfWeightDisplay.dll file into your Valheim/BepInEx/plugins/ folder.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: