Hyper QoL
QoL modpack for our Valheim dedicated server: storage, crafting, farming, inventory, floating items, map pins and expanded creature star levels.
About this mod Author’s original text
\# Hyper QoL
QoL modpack for our private Valheim dedicated server.
The goal is to improve common repetitive tasks and exploration while keeping the core Valheim progression and gameplay recognisable.
\## Included gameplay mods
\### Quick Stack Store Sort Trash Restock
By Goldenrevolver
Adds quick stacking, storing, sorting, restocking and inventory management improvements.
\### RunicCrafting
By Chazman
Allows crafting and building using materials from nearby containers and adds additional crafting QoL functionality.
\### PlantEasily
By Advize
Improves farming with easier planting, grids and bulk farming functionality.
\### PlantEverything
By Advize
Allows additional plants, vegetation and resources to be cultivated.
\### ExtraSlots
By shudnal
Adds dedicated inventory slots for equipment and other item categories.
\### Venture Floating Items
By VentureValheim
Prevents dropped items from becoming inaccessible when they sink in water.
\### Cartur's Map Pins
By Cartur
Automatically adds useful map pins for locations and resources encountered while exploring.
\### StarLevelSystem
By MidnightMods
Expands Valheim's creature star/level system beyond the normal maximum and provides configurable creature progression.
\## Dependencies
The modpack also pins the required framework and library versions:
\- BepInExPack Valheim
\- YamlDotNet
\- ConditionalConfigSync
\- Jotunn
\## Multiplayer
This pack is intended for the Hyper QoL dedicated Valheim server.
PC players should install this modpack through Mod Manager and launch Valheim using \\Modded\\.
The dedicated server uses the Pterodactyl Valheim BepInEx egg.
\## Version
\### 1.0.0
Initial package.
Pinned to the versions tested together on 28 September 2026.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: