Huskarl

v0.2.0·Updated 2026-09-30

Place named NPCs in your world and give them a job: a trader, a wardrobe that reskins your gear, a bank that keeps your valuables safe from death, or a casino with slots, marble races and plinko.

About this mod Author’s original text

Huskarl

Place named NPCs around your world and give them a job. They can run a shop, change how your gear

looks, keep your valuables safe, or run a casino.

A húskarl is a retainer of a household: someone you keep who does a job for you.

Install this on the server and on every client. An NPC is an ordinary creature with its AI

switched off. A player without the mod sees a live, hostile Draugr standing in your marketplace.

Placing an NPC

Press F6 as an admin.

  • Name it. That is what players see when they look at it.
  • Pick a body. Every creature in the game, including ones from other mods. Drag the preview to

turn it.

  • Make a person. Choose the player character and you get the full character creation options:

build, hair, beard, hair colour and skin colour.

  • Dress it. Chest, legs, helmet and cape, from any armour in the game. Any slot can be empty.
  • Stand it up. Place mode points the NPC where you look. Scroll to turn, shift-scroll to raise

and lower, arrow keys to nudge, G to hold it still while you adjust.

Once placed it stays put. It does not wander or despawn, other creatures ignore it, it cannot be

killed, and it is still there after a restart.

Jobs

Trader

Opens the game's own store with a ware list you choose. Players buy with gold as they do with

Haldor, and can sell anything valuable back at its own worth.

Guise

Changes how your gear looks and nothing else. Free, as often as you like, and always reversible.

Pick any piece of gear you are carrying and choose a look. Stats, name and icon are untouched.

  • You can only choose looks you have found - anything of that kind that has been in your pack.
  • Armour can be set to Hidden instead. The piece still protects you, it just is not shown.
  • A look has to be the same kind of thing. A one-handed sword can look like another one-handed

sword, but not like a mace or a bow.

  • Anything you hold can carry an effect - flame, frost, glow and others taken from weapons in

the game. A plain iron sword can wear Frostfire or Flametal.

Everyone can see your guise, including players without the mod.

Banker

Keeps your gold, Ochre and runes. No fee, no limit, and your vault is your own.

What is banked is not dropped when you die. That is the reason to use one.

  • Every banker opens the same vault. Deposit in the marketplace, withdraw at home.
  • Your vault is per character and per world.
  • A stack you have locked is left alone.
  • Withdrawing more than you can carry drops the rest at your feet rather than losing it.

Pick how much a button moves at the top of the window - 1, 10, 100, 1000 or All - then deposit or

withdraw a line at a time, or move everything at once.

Without Runemark a bank holds gold. With it, every rune on your server is bankable.

Gambler

Pick which of three games the NPC runs.

Slots

Three reels and a lever. Stake 20, 100 or 200 gold.

The symbols are the real items - gold, Ochre and the five runes - and the symbol you line up is

what you win. Three of a kind pays properly, three Sowilo is the jackpot, two of a kind pays one

of that rune, and everything else pays a small consolation. Every spin pays something.

Three Bonus symbols open a bonus round: three free spins that cost nothing and pay far more

often than an ordinary pull.

A bigger wager is a better chance at the bonus - about one pull in twenty at 20 gold, one in

ten at 100, one in seven at 200. Bigger wagers also pay a smaller share of the stake back, so the

larger stakes are buying the bonus rather than better value per gold.

The paytable is printed on the cabinet.

Marbles

Ten marbles race a course of corners, swinging axes and spinning tumblers, built fresh each time.

Back a colour and stake gold, Ochre or any rune.

First pays three times the stake, second pays twice, third hands your stake back. Winnings come

back in whatever you staked, so three Ansuz on the winner is nine Ansuz.

Your wager lays charms on the course, and only your marble can pick them up.

| Wager | Charms |

|---|---|

| U

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Huskarl-0.2.0.zip
File size
305.8 KiB