Hold To Walk
An optimized, zero-lag mod that adds a hold-to-walk key binding alongside Valheim's vanilla walk toggle.
About this mod Author’s original text
Push To Walk
A lightweight Valheim mod that introduces a dedicated Hold-to-Walk button, giving players precise control over their movement speed without losing the functionality of the vanilla walk toggle.
Features
- Hold to Walk: Press and hold your custom keybind to walk. Releasing the button immediately returns you to running.
- Vanilla Friendly: The standard vanilla toggle-to-walk feature still works perfectly alongside this mod. ## Installation ### Prerequisites
- BepInEx pack for Valheim must be installed.
*### Steps
- Download the mod files.
- Extract and place the PushToWalk.dll file directly into your Valheim plugins folder:...\Steam\steamapps\common\Valheim\BepInEx\plugins\
- Launch the game once to automatically generate the configuration file.
Configuration
You can customize the keybind to fit your playstyle.
Where to find the config file:
The configuration file is generated after your first launch with the mod and can be found at:...\Steam\steamapps\common\Valheim\BepInEx\config\com.cybin.pushtowalk.cfg
How to edit it:
- Open the.cfg file with any text editor (like Notepad or VS Code).
- Locate the [Bindings] section.
- Change the shortcut value to your preferred keyboard or mouse button (e.g., LeftAlt, LeftControl, Mouse4).
- Save the file and restart your game.
Credits Developed collaboratively by Cybin (Jeff Box) & Gemini
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: