HitchingPost
A Valheim mod for hitching post functionality.
About this mod Author’s original text
HitchingPost
A Valheim mod that adds functional hitching posts to the game.
Features
- Hitch tamed creatures to any wooden or iron beam to prevent them from wandering off.
- Configurable hitching key (default: H).
- Simple to use: point at a tamed creature, press the hitch key to tether, and they will follow you on the lead.
Then press the hitch key again while pointing at a beam to attach them.
To release them, press the key again while pointing at the tethered creature to unhitch.
Installation
r2modman (Recommended)
- Install Mod Manager or r2modman.
-or-
- Download the mod, and follow the Manual Installation instructions below.
Vortex
- Install via Vortex Mod Manager.
-or-
- Download the mod, and follow the Manual Installation instructions below.
Manual Installation
- Install BepInExPack Valheim.
- Download the latest release of HitchingPost from GitHub.
- Extract the HitchingPost.dll file into your \BepInEx\plugins directory.
Compatibility: tested with Valheim 1.0.
Configuration
The com.malafein.hitchingpost.cfg file will be generated in your BepInEx/config folder after the first run.
There you can change the hitch key binding and toggle debug HoverText.
Changelog
See CHANGELOG.md for version history.
Bugs & Known Issues
Feel free to log any issues you encounter while using this mod on GitHub.
Thank You
kbutler73 and Jojenman - For all your help with testing, debugging, ideas, and most of all, for the great fun and adventures in ValTeim!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: