HexEquipWhileRunning
Allows equip, unequip, and reload actions while running.
About this mod Author’s original text
Equip While Running
Allows equip, unequip and reload actions while running in Valheim.
Features
- Equip, unequip and reload actions while sprinting
- Toggle the mod on/off in game
- Configurable hotkey
- Client-side behavior for the local player
- Lightweight Harmony patching with vanilla-friendly behavior
- Vanilla-friendly gameplay integration
Default Hotkey
F7
The hotkey can be changed in the config file.
Configuration
Config file location:
BepInEx/config/hex.EquipWhileRunning.cfg
Example configuration:
[General]
Enable or disable the mod
Setting type: Boolean
Default value: true
Enabled = true
Toggle mod hotkey
Setting type: KeyboardShortcut
Default value: F7
ToggleKey = F7
Requirements
- BepInExPack Valheim
Installation
r2modman
Install using a -compatible mod manager such as r2modman.
Manual Installation
Place the DLL inside:
BepInEx/plugins/EquipWhileRunning/
Example:
BepInEx/plugins/EquipWhileRunning/EquipWhileRunning.dll
Multiplayer
This mod is designed to work as a lightweight client-side quality-of-life mod.
Server installation is typically not required.
Compatibility
- Designed to be lightweight and compatible with other mods
- Uses non-destructive Harmony patching
- Intended to work safely in multiplayer environments
Known Issues
- Other mods that heavily modify player movement or action queue behavior may cause conflicts
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: