HelpBookPlus
In-game recipe book from the ESC menu: browse craft recipes, ingredients and stations.
About this mod Author’s original text
HelpBookPlus
Press Esc → Recipes / Receitas to open the book (recommended). Optional hotkey and console helpbookplus / hbp still work.
Browse craftable items from the game database: ingredients, amounts, crafting station, and station level. Search and filter by station.
Support / donations: ko-fi.com/tudoecriativo
Features
- Recipe list from ObjectDB (craft / upgrade)
- Search + side filters (station, craftable / upgrade-only)
- Sort by name, station, or station level
- Ingredients + station + level
- Item icons when available
- Mouse unlocks automatically when opening
- EN / PT UI
- No Jotunn dependency
How to use
- Enter a world
- Press Esc → Recipes / Receitas
- Search / filter / sort on the left
- Click a recipe
- Esc to close
Optional: set OpenKey = H in config, or console helpbookplus.
Install
- Install BepInExPack Valheim 5.4.2350+
- Install HelpBookPlus
- Restart the game
Manual: copy plugins/HelpBookPlus.dll into BepInEx/plugins.
Config
BepInEx/config/poneis.valheim.HelpBookPlus.cfg
| Key | Default | Notes |
|---|---|---|
| Enabled | true | Master switch |
| ShowEscButton | true | Recipes button in ESC menu |
| OpenKey | None | Optional hotkey (e.g. H) |
| Language | Auto | Auto / English / Portuguese |
Changelog
1.0.5
- Fix: while the book is open, left-click no longer attacks and UI tabs/buttons receive clicks (block PlayerController input)
Compatibility
Does not list hammer building pieces (v1). For a full item browser see VNEI — you can use both, but they overlap for craft recipes.
Support
ko-fi.com/tudoecriativo
Team PONEIS
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: