Heightmap Unlimited
Allows players to raise or lower terrain as much as they want! Comes with config so you can set the limits yourself.
Screenshots 1 screenshots
About this mod Author’s original text
Heightmap Unlimited for Valheim
Vanilla Valheim restricts how high or low the terrain can be based on the starting elevation. This mod gets rid of those limits and allows players to dig down to water level or as high as they want, regardless of elevation. Comes with config for max/min height.
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Patreon
I spend countless hours every day working on, updating, and fixing mods for everyone to enjoy. While I will never ask for anyone to pay me to make a mod or add a feature, any support is greatly appreciated. >>Check it out>BepInEx ConfigurationManager)>BepInExPack<< to work. Follow the BepInExPack installation instructions, then place the HeightmapUnlimited.dll (from the Heightmap Unlimited download) into the Valheim\BepInEx\plugins folder.
Server Info
Heightmap Unlimited forces players to have the same (unmodified) version installed in order to join your server. Otherwise they're given an "Incompatible Version" error.
Heightmap Unlimited syncs the server's config to connecting players without overwriting their config file (i.e., if a player connects to a server that has a different config, their config file won't change at all, but the depth and height values will reflect that of the server). This was done so players can have a "solo" config, but also join servers where the config is different.
ChangeLog
Heightmap Unlimited 1.2.0
- Added "Is Server" config option.
- Added prefix to keys used for Heightmap Unlimited specific ZRoutedRpcs.
- Added server side support.
- Added version enforcement.
- Added server config syncing.
- General refactoring.Updated for Valheim version 0.150.3
Heightmap Unlimited 1.1.1
- Updated for Valheim version 0.150.3
Heightmap Unlimited 1.1.0
- Added config option MaxHeight(sets how high you can raise the ground relative to the point on the heightmap).
- Added config option MinHeight(sets how low you can dig relative to the point on the heightmap).
- General refactoring.
Links
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Discord
GitHub
Youtube
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: