HedgeWalls
ModWish from OdinPlus Community - buildable hedge walls for mazes. Bring me another shrubbery!
About this mod Author’s original text
HedgeWalls
by: OdinPlus
About:
A custom shrubbery textured set of blocks requested in the OdinPlus - #Mod-Wishes channel!
Install Notes:
Mod is required on both server and client for config sync to work with crafting requirements.
Manual Install:
Please download the latest copy of Bepinex per author's instructions.
Place the Mods Folder inside of the "Bepinex\plugins\" folder.
Show your support:
Click to Buymeacoffee - Free Shark Hat and Tuna Sword Gift on Page:
For Questions or Comments find Gravebear in the Odin Plus Team on Discord:
Updates:
Version 1.0.1 -
Release the Kraken!
Version 1.0.2 -
Added Wear&Tear to hedges
Version 1.0.3 -
Brought you more shrubbery! New pieces added! I tried to fix textures and stuff, sorry, I suck at that!
Version 1.0.5 -
Updated ServerSync and Piece Manager
Version 1.0.6 -
updated internal dll's
Version 1.0.7 -
updated internal dll's
Version 1.0.8 -
updated internal dll's
Version 1.0.9 -
updated internal dll's
Version 1.0.10 -
updated internal dll's
Version 1.0.11 -
updated internal dll's
Version 1.0.12 -
updated internal dll's
Version 1.0.13 -
updated internal dll's
Version 1.0.14 -
updated internal dll's
Version 1.0.15 -
updated internal dll's
Version 1.0.16 -
Fixed Piece Catagory with build hammer.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.