Hearthstone
Craft a Hearthstone, right-click to channel home to your bound bed. Reload-style cast bar, limited uses, cooldown.
About this mod Author’s original text
Hearthstone
Craft a Hearthstone and channel home to your bound bed — the same spawn used on death.
Comfort tool, not a portal replacement. Uses the same progress bar as crossbow reload.
How to use
- Craft at a Workbench
- Right-click the stone in your inventory (does not equip to your hand)
- Stand still for 10 seconds while the cast bar fills
- Teleport to your bound bed
Moving, jumping, dodging, or taking damage cancels the channel (no use spent, no cooldown).
Recipe (Workbench)
| Material | Amount |
|----------|--------|
| Fine Wood | 10 |
| Resin | 10 |
| Greydwarf Eye | 5 |
| Surtling Core | 2 |
Rules
- 10 uses (shown as durability). Destroyed at 0. Cannot be repaired.
- 7 minute cooldown after a successful teleport (persists across logout; timer on the inventory icon).
- Respects portal item restrictions via Inventory.IsTeleportable() (works with Adventure Backpacks).
- Only the owner (crafter) can channel it. Anyone can pick it up from the world.
- You cannot craft a second while one is already in your inventory.
- World model is based on Surtling Core visuals, with its own prefab / identity (no conflict with real Surtling Cores).
Config
BepInEx/config/valheimoverhaul.hearthstone.cfg
- Enable Mod
- Uses
- Cast Time
- Cooldown Minutes
- Weight
- Require Bound Bed
- Cancel On Damage / Dodge / Jump / Move
- Allow Teleport With Restricted Items
Install
- BepInExPack Valheim
- Install with r2modman / Gale, or drop Hearthstone.dll into BepInEx/plugins
Cheat
Admin console: hearthstone — gives yourself one stone.
Credits
Valheim Overhaul
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: