GurneyBuilderModpack

v1.0.2·Updated 2025-07-02

A powerful collection of mods designed to enhance building, spawning, and world-editing in Valheim.

About this mod Author’s original text

Features 🌟

Core Functions ⚙️

  • Rotation along three axes 🔄
  • Movement along axes ↔️:
  • Step 0.1 or 1 meter (custom values possible, e.g., 0.05 for rope ladders)
  • Scripting & testing 📜:
  • E.g., a script to delete unselectable objects (like terrain under structures)

Saving & Loading 💾

  • Save builds 🏗️:
  • Command: hammer_save [name]
  • expand_location integration 🌍:
  • Add custom builds to spawn lists
  • Configure spawn settings
  • Auto-spawn on world creation
  • Add to existing worlds via commands
  • Spawn below player (!spawn [name])

Easy Spawning 🎮

  • Easy Spawner 🧰:
  • Spawn any item or creature of any level

Dev & Cheat Features 🛠️

  • server_devcommands 🔓:
  • Removes need for / before commands
  • Allows building outside the map
  • infinity_build 🚀:
  • Bypasses max build height
  • Toggle in-game via Config Manager (F1)
  • Config Manager (F1) ⚙️:
  • Adjust mod settings in real-time
  • Config Watcher 👀:
  • Applies config changes without restarting

Additional Mods 🧩

  • Structure Tweaks ✨:
  • Resize pieces (hold Shift)
  • Assign unique properties to targeted objects:
  • Apply status effects to players
  • Invisibility, no collision
  • Water plane, command triggers
  • (Check GitHub or ask me for details)
  • More Vanilla Build 🏗️:
  • 1000+ prefabs
  • Press B to toggle resource requirements (affects prefab visibility)
  • Search Catalog 🔍:
  • Expanded build menu – more objects without scrolling

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-JotunnValheimModding-JsonDotNETValheimModding-YamlDotNetshudnal-ConfigurationManagerJereKuusela-Server_devcommandsJereKuusela-World_Edit_CommandsJereKuusela-Infinity_Hammer

File & checksum

Filename
GurneyBuilderModpack-1.0.2.zip
File size
82.4 KiB