GurneyBuilderModpack
A powerful collection of mods designed to enhance building, spawning, and world-editing in Valheim.
About this mod Author’s original text
Features 🌟
Core Functions ⚙️
- Rotation along three axes 🔄
- Movement along axes ↔️:
- Step 0.1 or 1 meter (custom values possible, e.g., 0.05 for rope ladders)
- Scripting & testing 📜:
- E.g., a script to delete unselectable objects (like terrain under structures)
Saving & Loading 💾
- Save builds 🏗️:
- Command: hammer_save [name]
- expand_location integration 🌍:
- Add custom builds to spawn lists
- Configure spawn settings
- Auto-spawn on world creation
- Add to existing worlds via commands
- Spawn below player (!spawn [name])
Easy Spawning 🎮
- Easy Spawner 🧰:
- Spawn any item or creature of any level
Dev & Cheat Features 🛠️
- server_devcommands 🔓:
- Removes need for / before commands
- Allows building outside the map
- infinity_build 🚀:
- Bypasses max build height
- Toggle in-game via Config Manager (F1)
- Config Manager (F1) ⚙️:
- Adjust mod settings in real-time
- Config Watcher 👀:
- Applies config changes without restarting
Additional Mods 🧩
- Structure Tweaks ✨:
- Resize pieces (hold Shift)
- Assign unique properties to targeted objects:
- Apply status effects to players
- Invisibility, no collision
- Water plane, command triggers
- (Check GitHub or ask me for details)
- More Vanilla Build 🏗️:
- 1000+ prefabs
- Press B to toggle resource requirements (affects prefab visibility)
- Search Catalog 🔍:
- Expanded build menu – more objects without scrolling
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_ValheimValheimModding-JotunnValheimModding-JsonDotNETValheimModding-YamlDotNetshudnal-ConfigurationManagerJereKuusela-Server_devcommandsJereKuusela-World_Edit_CommandsJereKuusela-Infinity_Hammer