GloCloValheimPlusCustom
Community Mod
About this mod Author’s original text
GloClo ValheimPlusCustom
Custom mod for me and my friends. Extracted patches from ValheimPlus to no longer have to rely on ValheimPlus. Not intended for general use, unless you really like the features I have listed here.
Features
Disables damage to all structures, player, and world generated. Removing them requires workstations to deconstruct.
This has the effect of making certain structures invincible to damage + deconstruction as they cannot be crafted ie: Dverger wood fences
Always drop all resources
Area repair with hard coded radius of 10
Items with % drop chance, always have 100% drop rate. Ie: Scrap iron from mud piles
Can deconstruct pieces in starting area. Needs to be paired with other mod that allows building in starting area (referred to as teleport zone).
Changelog
1.0.0 - Initial release
1.0.1 - Fixed issue where items were not being dropped. Added extra logging for damage to items without m_piece property.
1.0.2 - Fix to README.md
1.0.3 - Allow player to remove pieces in starting location.
Known issues
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: