GetOffMyLawn
Set the health of player-placed items in the game to a configurable health value.
About this mod Author’s original text
GetOffMyLawn
Set the health of player-placed items in the game to a configurable value.
Instructions
User Interface
- Fuctionality is available on repaired objects or placed build objects.
- Set the health of the currently targeted build object to a high value by repairing it.
- Note: build object must be either unwarded or on a ward the user can access.
Usage
- Health will be set when you place the item or when you use the repair hammer on it.
- You can only change the health of building pieces that you own or are permitted on.
- You can activate a ward to set the health value of all building pieces within range to the configured value.
- Great for boats!
- There are often "lag" issues with the game that cause boats to take more damage than they're supposed to.
- Just set your boat to high health.
- All items placed with the hammer have their health changed.
- If you're using a mod that spawns things with the hammer, the ore will likely have high health.
- Simply disable GOML in the configuration manager if you're trying to place normal health ore veins for example.
- Disabling the mod does not change the health of previously placed/repaired pieces.
- To lower the health again you'll need set a low health value and repair the piece or activate a ward in radius.
Ignoring Piece Stability
- You can use this mod to ignore piece stability by setting piece health to a very high value (1E+17 or higher).
- Caution!
- Stability in the game helps keep buildings smaller to reduce lag.
- When you cheat stability you can create larger buildings but this causes more lag due to more instances.
- Keep an eye on your instances with F2 panel if this is a concern for you.
- Why this works...
- Pieces with zero stability incur piece health damage over time (100% vanilla base health / second).
- With high enough health it just takes such a long time to tick down (years) it doesn't matter.
- Every piece health damage message is broadcasted to everyone on the server.
- The setting EnablePieceHealthDamageThreshold will restrict this behaviour to only pieces with < 100K health.
MonsterAI Changes
- Reduces monster attacks on player objects.
Recommended Mods to Use
- ConfigurationManager.
- Press F1 and navigate to the GetOffMyLawn section to change the health value.
- Configula
- Modifies the ConfigurationManager for more user-friendly input.
- EulersRuler
- See piece health, stability and other information while building.
Notes
- See source at: GitHub/ComfyMods.
- Looking for a chill Valheim server? Comfy Valheim Discord
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_Valheim