G3 Continents

v1.0.0·Updated 2026-10-10

A world-building tool for continent-style maps: one great landmass with lakes and rivers between two oceans, the Ashlands south and the Deep North north. Tested against the game; more to come. Old wor

Screenshots 1 screenshots

About this mod Author’s original text

G3 Continents

A world-building tool for Valheim that turns new worlds into continent-style maps.

Vanilla Valheim scatters its world into dozens of islands, and most of a playthrough is spent at the oar. G3 Continents builds the world differently: one great landmass you can cross on foot, carved by lakes and the rivers that run between them, with open ocean only where the world needs it, to the south before the Ashlands and to the north before the Deep North.

It is the same game underneath. Every biome, boss, trader, dungeon and secret is still there and placed by the game's own rules; only the shape of the land has changed.

What your world looks like

One continent. At least 70% of the world is land. Where vanilla would leave an empty stretch of sea, you find lowlands and rolling hills instead.

Lakes and rivers. Big lakes and small ones lie inland, and the game draws its own rivers between them and down to the coast, so water routes still matter, just not every step of the way.

Two oceans, two frontiers. A wide sea band guards the Ashlands in the south and the Deep North in the north. Reaching them is still a voyage; both lands are untouched vanilla.

Borders that look natural. Biome edges wind and fray like real coastlines instead of running in smooth arcs, and the familiar ring of twenty even "petals" around the spawn is gone. You always start in the Meadows.

Mountains as tall as you expect. Mountain ranges are as large as in vanilla, so every frost cave, mountain runestone and drake nest finds its place.

Nothing goes missing. After a world is made, G3 Continents counts the places that matter (the start, every boss altar, Haldor, Hildir and her dungeons, the Bog Witch) and writes a short report.

Where it stands

Version 1.0 has been checked against the game itself: the terrain, biomes, lakes, rivers and every one of more than twelve thousand locations come out exactly as the game builds them, on single-player worlds and on a dedicated server. The world generator of 1.0 is frozen, so a world you make today will look the same in every future version.

More is planned. New ideas will arrive as new generator versions for the worlds you make next, while your existing worlds keep exactly the shape they were born with.

Good to know

  • Only new worlds get continents, while NewWorldsWithContinents is on. Your existing worlds never change, and a continents world keeps its shape for good.
  • Everyone in a continents world needs the mod, because every player's game builds the terrain itself. A server turns away players without it, but only in a continents world: everyone can still join your vanilla worlds.
  • One world generator at a time. If another world generation mod is installed, new worlds stay vanilla and the main menu tells you why.
  • The terrain follows the world generator of Valheim 1.0.17.

Settings

| Section | Key | What it does |

|---|---|---|

| General | NewWorldsWithContinents | New worlds get continents (on by default). On a dedicated server, turn it on in the server's config before the world is first created. |

Console commands

No cheats needed; the map commands also work in the main menu.

| Command | What it does |

|---|---|

| g3c_map [seed] [both] | Draws the map of a seed (both: next to the vanilla one) and opens it in your browser |

| g3c_maps 12 | Draws twelve random seeds, to pick a world you like |

| g3c_world | Map of the world you are in, with its key places |

| g3c_check | Shows whether all key places of this world are placed |

| g3c_explore | Reveals the whole map: in single player, for the host, or for a server admin (adminlist.txt) |

Requirements

BepInExPack Valheim and Jötunn.

G3 Continents (RU)

Инструмент для Valheim, который превращает новые миры в карты в стиле континентов.

Ванильный Valheim дробит мир на десятки островов, и добрую половину игры проводишь на вёслах. G3 Continents строит мир иначе: одна большая суша, которую можно пройти пешком, изрезанная озёрами и реками между ними, а открыты

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

File & checksum

Filename
G3_Continents-1.0.0.zip
File size
150.4 KiB