Friendly Clock

v1.1.2·Updated 2026-10-05

An immersive day/night dial clock with time-of-day words instead of exact time. Optional day counter. Hand-painted art, draggable, client-side.

About this mod Author’s original text

Friendly Clock

A day/night dial for Valheim that tells you when it is without ruining the mood with exact numbers.

  • Painted dial: sunrise at the top, noon on the right, sunset at the bottom, midnight on the left. The hand sweeps through the day.
  • Time-of-day words under the dial: Midnight, Before Dawn, Dawn, Morning, Midday, Afternoon, Evening, Dusk, Night…
  • Optional day counter.
  • Part of the vanilla HUD: hides when you hide the HUD, and menus and the inventory draw over it.
  • Drag it: open your inventory, then drag the clock anywhere. The position is saved.

Client-side only. Nobody else needs it, and neither does the server.

Configuration

BepInEx/config/com.mous.friendlyclock.cfg (or in-game with ConfigurationManager, changes apply live):

  • Style: Dial, Words or DialAndWords
  • ShowDayCounter
  • Size, FontSize, Opacity, Position
  • DayPhases: comma-separated names spread evenly over the day, starting at midnight. Keep 12 entries to match the 12 wedges of the painted dial.
  • MaxWidth, FontSize, Background of the phase tooltip (see below)

Phase file with hover tooltips

Create BepInEx/config/FriendlyClock.phases.md to replace DayPhases. Each ## heading is one phase, in order from midnight; the markdown under it shows as a tooltip when you hover the clock with the inventory, map or game menu open. Supports headings, bold, italic, lists, > quotes, --- rules and raw TextMeshPro tags. The file reloads while the game runs. A full example (Old Norse phases with pronunciations) ships next to the DLL as FriendlyClock.phases.md; copy it to BepInEx/config/ to use it. Excerpt:

Ótta

The deep night before dawn

  • Pronunciation: OHT-tah
  • Sounds like: _"Oht"_ (rhymes with _boat_) + _"tah"_

Custom art

The dial is made of three 512×512 PNG layers next to FriendlyClock.dll: clock_face.png, clock_hand.png (pointing up, rotating around the image centre) and clock_cap.png. Replace them with your own and they reload while the game is running. If a file is deleted, a simple built-in dial is drawn in its place.

License

MIT — source at

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Friendly_Clock-1.1.2.zip
File size
474.7 KiB