FriendHeim

v1.1.0·Updated 2024-07-06

Yup I needed to do this bc didnt allow 40mb to be shared so yeah

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ASharpPen-Spawn_ThatHorem-Fantasy_CreaturesAzumatt-AzuCraftyBoxesOdinPlus-OdinsSteelworksAlpus-TransmogBentoG-MissingPiecesOdinPlus-PotionPlusblacks7ar-CoreWoodPieces

File & checksum

Filename
FriendHeim-1.1.0.zip
File size
2.2 KiB
SHA-256
b39af455ed2d67b568ccc24c6231d7d854c591abc48aaffac0aede3904441572
Stored at
2026-10-07 11:27