FreyrWeather
Halves how often rain, storms and mist are chosen, so clear weather comes around more. Ocean storms are left alone. No settings, nothing removed.
About this mod Author’s original text
Freyr Weather
Less rain. That is the whole mod.
Valheim's weather leans hard on rain, storms and mist, and a long stretch of grey makes building
and sailing miserable. Freyr Weather halves how often each of those is picked, so clear weather
comes around more.
What changes
- Rain is half as likely, everywhere.
- Storms are half as likely — except at sea. Ocean storms are left alone, because sailing
should still be something you watch the sky for.
- Mist is half as likely.
Nothing else is touched. Every weather type still occurs, each biome keeps its own character, and
nothing is removed from the game — the dice are simply weighted away from the dreary end.
Settings
None. This is not a weather toolkit; it does one thing.
Installing
Everyone needs it, including the server. Weather is decided for the world rather than per
player, so a client running it alone would see no difference.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: