ForgePlanner

v1.6.0·Updated 2026-10-08

In-game crafting planner. Press F7, list what you want to make, and see the ore, wood, coal and smelting time it takes, which stations you need, and how each item compares with what you wear. Read fro

Screenshots 8 screenshots

About this mod Author’s original text

ForgePlanner

A crafting planner that lives inside Valheim. Press F7, build a shopping

list, and see exactly how much ore, wood and hide you need — including the

smelting, the coal, and which station you have to stand at.

Works with PlanBuild:

a plan totem goes into the plan as one row, see below.

Everything is read from your running game: recipes, upgrade costs,

conversions, item names, icons, trader price lists and your language. Nothing

about the game is hardcoded, so the numbers keep matching after a patch instead

of going quietly stale.

What it does

  • Plan several items at once. Three bronze picks and two maces, not one

item at a time. Press + or double-click a row to add it.

  • Quality levels 1–4. The upgrade surcharge is taken from the game, not

guessed. Valheim doubles it per level (1, 2, 4), which is where most

spreadsheets and wikis get it wrong.

  • Raw materials or recipe materials. Either break everything down to ore,

wood and hide, or stop at what the workbench actually asks for.

  • Smelting included. Coal, smelting time and how many loads each station

needs.

  • Counts what you already have. Your backpack plus nearby chests.
  • Tells you which stations you need — and whether one is standing nearby,

how far, in which direction, and at what level. If the one you have is too

low, it says which level the plan wants. If there is none, one button adds

the station itself to the plan.

  • Names the trader for anything you cannot find. Some materials drop

nowhere; the line says who sells it and for how much.

  • Buildings too. Walls, floors, workstations — the hammer menu is in the

same catalogue.

  • An item card on hover, compared with what you wear. See below.
  • Pin the plan and keep it on screen while you gather. See below.
  • Works with PlanBuild: its plan totems go into the plan. See below.
  • Filter by biome, with the same colours as the website.
  • Search and eight tabs: All, plus Weapons, Armour, Tools, Food, Materials,

Buildings and Other. Search works in English and Russian whatever language

the game is running in.

  • English or Russian window, switched with one button.

Each row of the plan is the item, its quality level and how many; the columns

are labelled above the list. Below it: everything the plan costs, the stations

it needs with distance and direction, and what has to go through a smelter or a

kiln first.

The item card

Hover a row to see the item card. Stats of the item at the quality you

picked, side by side with what you are wearing in the same slot: green with a

+ where it is better, red with a − where it is worse, = where they match.

Damage, armour, block, resistances, durability, weight, movement penalty — the

same numbers the game shows, computed by the game itself. Below them, the recipe

with what is already in your backpack. For things you cannot wear, the card is

just the recipe. Comparison can be switched off in Settings.

Hold Alt for the full text. The card names a set bonus or an effect —

Sneaky (4) — and some of those descriptions run to several lines. Hold

Alt and the recipe gives way to the whole text, the same one the game's own

tooltip shows, with how many pieces of the set you already wear. If the item

you wear has a different bonus, it is there too, so you see what you would give

up. The text comes in the game's language.

Pin the plan

Pin the plan and close the window. A copy of it stays on screen in a small

panel and fills in as you gather — 1 / 10, so you can see both how far along

you are and how far there is to go. It counts your backpack only: the window

counts nearby chests as well, but out in the field the question is whether you

have it on you, not whether it is somewhere at home. It is a copy on purpose:

wiping the plan to price up something else does not wipe what you pinned.

Clicks pass straight through it, and you can drag it somewhere else while the

Esc menu is open.

Works with PlanBuild

With PlanBuild

installed, a + Totem button appears above the plan. Stand near a

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ForgePlanner-1.6.0.zip
File size
157.3 KiB