Forever Build 2

v2.1.4·Updated 2026-09-11

Valheim 1.0 rewrite of Forever Build. Server-controlled stability: vanilla, Nx taller, or infinite. Host and all clients.

About this mod Author’s original text

Forever Build 2

The old Forever Build, rewritten for Valheim 1.0.

Lets you build bigger by relaxing structural integrity, or turning it off. Default is infinite (pieces don't fall from stability, including in the air). You can also use a multiplier instead: 2x / 3x / etc. goes farther than vanilla, but still needs a path to the ground.

Install on the host or dedicated server and every client. Settings are server-controlled so everyone uses the same rules. Config file: Allifreyr.ForeverBuild2.cfg (or r2modman's Config editor).

If you remove the mod, anything that couldn't stand in vanilla will collapse when someone gets near it. Don't run this next to the original ForeverBuild or other mods that also change structural integrity.

Original Forever Build by Lime.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheimshudnal-ConditionalConfigSync

File & checksum

Filename
Forever_Build_2-2.1.4.zip
File size
15.3 KiB