Forest Wave by vladosso
One axe hit starts a chain reaction of falling trees. Physical logs, wood drops, presets and emergency stop. Single-player only. English / Russian. By vladosso.
About this mod Author’s original text
Forest Wave by vladosso
One axe hit. A whole wave of falling trees.
Created by vladosso. English / Русский. Valheim 1.0.12 • Windows • Single-player.
Enable the cheat, hit a standing tree with an axe, and nearby trees fall one after another. Trees retain their normal physics, collide with their surroundings and can hurt you. The mod gradually processes this wave's settled logs into ordinary wood. Repeated hits during a wave do not start duplicate chains.
Installation with a mod manager
- Install this package through Mod Manager or r2modman. The required BepInExPack Valheim is declared as a dependency.
- Start Valheim using Start modded in that manager and load a single-player world.
- Equip an axe, press F8, and hit a tree. Start with the default small preset.
If ForestWave.dll was previously installed manually, remove that old copy after backing it up before using a manager profile. Keep only one active copy of the plugin.
For manual installation, first install the listed BepInExPack dependency, then copy this archive's plugins/ForestWave/ForestWave.dll into Valheim/BepInEx/plugins/ForestWave. The configuration is generated on first launch. This package does not use an INSTALL.cmd script.
Controls
| Key | Action |
|---|---|
| F8 | Toggle the cheat; disabling stops its work |
| F9 | Emergency stop of new felling and log processing |
| F7 | Cycle presets while idle |
| F5 | Switch English / Russian instantly |
| F6 | Show or hide the indicator |
| F10 | Reload configuration while idle |
Already falling logs keep moving and dealing damage after F9. The cheat is disabled on startup.
| Preset | Neighbour radius | Delay | Mod tree limit |
|---|---:|---:|---:|
| Small (default) | 12 m | 0.65 s | 8 |
| Medium | 14 m | 0.50 s | 60 |
| Large | 16 m | 0.40 s | 200 |
Configuration
In a manager profile, use its config editor after launching the game once. The file is BepInEx/config/ru.forestwave.valheim.cfg inside the active profile. For a manual installation it is under the game directory.
- [UI] Language: Auto, Russian, or English. Auto uses Russian for a Russian game and English otherwise. F5 saves your choice.
- [Wave] Radius, Delay, MaxTrees: neighbour distance, delay and cap, up to 300 trees.
- [Wood] ProcessSettledLogs: process this wave's settled logs into resources; enabled by default.
- [Wood] CollectAfterWave: optional collection within 100 m, respecting inventory space and carry weight; disabled by default.
- [Physics] MaxMovingLogs, MinimumFPS, MaximumPauseSeconds: pause under load and stop after prolonged overload.
- [Keys]: remap shortcuts. Configuration descriptions are bilingual.
Limits and verification
Only loaded trees are affected. Natural collisions can fell extra trees beyond the mod's counter. The mod reduces load by spreading work over frames; hitch-free performance is not guaranteed. Multiplayer is unsupported. The plugin disables itself on other game versions. Felling changes your selected world just like ordinary tree cutting.
Version 3.1.0 passed compilation and automated checks, but this DLL has not yet had a new in-game test. Earlier game tests verified the base axe trigger, falling logs, wood drops, stop, collection and damage to the player. A previous large test reached 173 trees rather than the exact 200-tree target. These earlier results do not certify this release's frame rate or completion count.
To remove the mod, disable/uninstall it in your mod manager, or remove the DLL after a manual installation. Existing world changes are not undone. Source license: MIT, copyright 2026 vladosso. The loader is distributed separately by its maintainers.
Русская инструкция
Автор — vladosso. Чит для одиночной Valheim 1.0.12: один удар топором запускает последовательную рубку ближайших деревьев. Брёвна падают с обычной физикой и могут ранить персонажа. Успокоившиеся брёвна постепенно превращаются в древесину.
Установите пакет через Mod Manager или r2modman, зат
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: