FlyingShips

v0.1.2·Updated 2026-09-25

Build flying Viking ships powered by Flight Essence. Full flight physics, fuel system, emergency landing and status effects.

About this mod Author’s original text

Flying Ships

A Valheim mod that lets you build and fly Viking ships. Powered by Flight Essence, a craftable fuel you need to build the ships and keep them in the air.

Works with Valheim 1.0.

What it adds

  • Three flying ships: Raft, Karve, and Longship
  • Three tiers of Flight Essence: Weak, Normal, and Pure (each with its own color and icon)
  • Three tiers of Flight Core: upgradable modules that boost ship performance
  • Per-ship flight ceilings: each ship has its own base maximum altitude
  • Flight physics with acceleration, inertia, banking, and hover
  • Fuel system with soft landing and emergency descent (ships don't fall out of the sky)
  • Flight Essence status icon in the effects row while flying
  • Flight Core status icon in the effects row (when equipped)
  • Rudder icon hides during flight
  • Sail stays furled while flying
  • Ships bob gently when hovering in place
  • Visual flight effects: start burst, fuel sparks, and a glowing trail
  • Ambient engine sound while flying
  • Flight state syncs in multiplayer

Installation

Manual

  • Install BepInExPack Valheim
  • Install Jotunn
  • Drop FlyingShips.dll into BepInEx/plugins/

Mod Manager

Use r2modman or Mod Manager. Dependencies install automatically.

How to use

Building a ship

Open your hammer and go to the Misc tab. You'll see three new ships:

| Ship | Required Essence | Cost |

|---|---|---|

| Flying Raft | Weak Flight Essence | 5 |

| Flying Karve | Flight Essence | 10 |

| Flying Longship | Pure Flight Essence | 15 |

You'll also need the original materials (wood, etc.) to build them.

Each ship has its own flight characteristics:

| Ship | Fuel Efficiency | Base Max Height |

|---|---|---|

| Flying Raft | 100% (normal) | 20 m |

| Flying Karve | 70% (shorter flight) | 40 m |

| Flying Longship | 50% (half the flight time) | 80 m |

Flying ships use the default storage of their vanilla counterparts. No extra storage slots are added.

Crafting Flight Essence

All three tiers are crafted at the Forge.

Weak Flight Essence (30 s flight):

  • 1x Greydwarf Eye
  • 5x Resin

Flight Essence (60 s flight):

  • 1x Greydwarf Eye
  • 2x Bronze
  • 10x Resin

Pure Flight Essence (180 s flight):

  • 5x Greydwarf Eye
  • 5x Bronze
  • 20x Resin
  • 2x Iron

Each tier has its own color:

  • Weak – green
  • Normal – blue
  • Pure – purple

Crafting Flight Cores

Flight Cores are permanent upgrades that boost ship performance. They work from the ship's storage or from your backpack – the highest tier you carry is used.

Flight Core recipes require an upgraded Forge:

  • Flight Core I – Forge level 1
  • Flight Core II – Forge level 3
  • Flight Core III – Forge level 5

Flight Core I (+15% speed, +25 m height, −10% fuel):

  • 5x Surtling Core
  • 20x Bronze
  • 30x Resin

Flight Core II (+30% speed, +50 m height, −20% fuel):

  • 1x Flight Core I
  • 10x Obsidian
  • 5x Dragon Tear

Flight Core III (+50% speed, +100 m height, −35% fuel):

  • 1x Flight Core II
  • 20x Black Metal
  • 10x Crystal

Each core has its own color:

  • Core I – green
  • Core II – blue
  • Core III – gold

Altitude limits

Each ship has its own base altitude ceiling. Flight Cores increase this limit:

| Ship | Base | + Core I | + Core II | + Core III |

|---|---|---|---|---|

| Flying Raft | 20 m | 45 m | 70 m | 120 m |

| Flying Karve | 40 m | 65 m | 90 m | 140 m |

| Flying Longship | 80 m | 105 m | 130 m | 180 m |

The ceiling is a hard limit. You cannot fly higher, even by holding Page Up.

Controls

| Key | Action |

|---|---|

| Page Up | Start flight / ascend |

| Page Down | Descend / land |

| W / S | Forward / backward |

| A / D | Turn left / right |

Fuel

Fuel is taken from the ship's storage first, then from your inventory. The ship always burns the weakest tier first, then Normal, then Pure.

| Essence | Flight Time |

|---|---|

| Weak | 30 s |

| Normal | 60 s |

| Pure | 180 s |

Ship efficiency applies to the base time. For example, a Karve burning a Normal Essence flies for 60 × 0.7 = 42 s.

When fuel runs out, the ship descends automatically. It won't crash.

C

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
FlyingShips-0.1.2.zip
File size
170.5 KiB