FenceSnap
Adds snappoints to fences and sharp stakes
About this mod Author’s original text
FenceSnap
About
This mod adds snappoints to fences and sharp stakes.
Manual Installation
This mod requires BepInEx \
Extract the content of FenceSnap into the BepInEx/plugins folder.
This is a client side only mod and is not needed on a server.
Not every player needs to have the mod installed.
Settings
The compatibility patch with OdinArchitect can be disabled in the config.
This may only be done if an error occurs, if OdinArchitect is not installed nothing will happens.
Snapping can be disabled with pressing L-Shift, this is a vanilla feature.
Development
See contributing.
Links
-:
-:
- Github:
- Discord: Margmas#9562. Feel free to DM or ping me, for example in the Jötunn discord
Changelog
0.3.0
- Added more snappoints for fences to allow easier placement on uneven terrain, also allows better stacking
- Fixed OdinArchitect patch as the mod was no longer detected because the identifier GUID changed
0.2.0
- Added snappoints for Dvergr sharp stakes
- Simplified internal patches
0.1.1
- Added support for OdinArchitect fences and sharpstakes. Only active when OdinArchitect is installed
0.1.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: