FeatureBlocker
Remove specific features from other mods via config. Lists PluginGuid:TypeName pairs and strips those Harmony patches while the rest of the mod keeps working.
About this mod Author’s original text
FeatureBlocker
ModBlocker disables whole mods. FeatureBlocker disables single features.
Some mods bundle several features with no config to turn one off. FeatureBlocker
removes the Harmony patches a plugin applied to a chosen game class, which
disables that feature while the rest of the mod keeps working.
Configuration
One setting: Blocked Patches, a comma-separated list of PluginGuid:TypeName.
Blocked Patches = aedenthorn.CraftFromContainers:CookingStation
This example keeps crafting, building, smelting and fuel pulling from
CraftBuildSmeltCookFuelPullFromContainers, but cooking stations stop pulling
raw food from chests and behave vanilla again.
How to find the values:
- PluginGuid: the mod's config file name in BepInEx/config (without.cfg).
- TypeName: the game class behind the feature (CookingStation, Smelter, Fireplace, Fermenter...).
Ask on the mod's page or experiment; a wrong name simply does nothing.
Safety
BepInEx, Jotunn, ModBlocker and FeatureBlocker itself are protected and cannot
be blocked. Entries targeting them are ignored with a warning.
Install
BepInEx plugin, client-side: BepInEx/plugins/FeatureBlocker.dll, or via r2modman.
Credits
Built for the "Les Fous du Bus" server. Companion of ModBlocker.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: