FeastPlanner
A Valheim food planner with recommended meals, inventory and nearby-container craftability, and saved custom plans.
About this mod Author’s original text
Feast Planner
Feast Planner helps you choose Valheim food loadouts by role and target biome.
It reads known food, recipe, inventory, nearby-container, active-food, and saved
custom meal data, then presents recommended and custom meal plans in a
native-style planner panel.
Features
- Recommended three-food plans by role and biome.
- Hidden undiscovered recipe foods.
- Inventory plus nearby-container craftability counts.
- Source labels for inventory and nearby ingredients.
- Saved custom meal plans.
- Searchable food picker.
- Runtime Valheim/Jotunn-style UI.
Requirements
- BepInExPack Valheim
- Jotunn
Mod managers should install these automatically from the manifest.
Installation
Install with a -compatible mod manager.
For manual installs, copy the package contents so the plugin lands at:
BepInEx/plugins/FeastPlanner/FeastPlanner.dll
Controls
Default planner hotkey:
RightAlt + P
Safety
Feast Planner is advisory only. It does not eat, cook, craft, move items, patch
Valheim methods, or write to Valheim character/world save data.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: