FarmHand
Farm mode (F6) like build mode: grid planting, mass harvest + replant, crop growth info, a field panel and 10 new plantable crops (berry bushes, mushrooms, herbs). English & Korean.
About this mod Author’s original text
FarmHand
Farming info and farming convenience in one mod — no other farming mod needed. Press F6 to enter farm mode, just like build mode.
Unofficial mod. Not affiliated with or endorsed by Iron Gate. Free forever — no paywalled features.
☕ Enjoying it? You can support development on Ko-fi — completely optional.
Features
Farm mode (F6)
- Turn it on and off like build mode. It takes out the cultivator for you and gives your weapons back when you leave. ESC also exits.
- A status bar at the top shows the selected seed, grid size, seeds left and keys.
Grid planting
- Plant a whole grid at once. Alt + wheel = seeds per row, Ctrl + wheel = rows, G = grid on / off.
- The grid stays at your crosshair and keeps its direction. It lines up with rows you already planted. Hold Shift for free placement.
- Spacing is set per crop automatically. Spots where the crop can't grow (wrong biome, roof, too close, not cultivated, too hot / cold) are shown in red and skipped.
- Planting and cultivating use 50 % stamina in farm mode (configurable).
Mass harvest + replant
- Pick one ripe crop and everything ripe around it (6 m) is picked too.
- Harvested spots are planted again with seeds from your inventory.
- Out of seeds? It plants the seed crop with what you just harvested (carrot → seed carrot, turnip → seed turnip), so you get seeds back.
Crop info
- Look at a crop to see growth %, time left, and why it isn't growing (shade, roof, spacing, biome, cold, heat, not cultivated). Warns when a crop will wither.
- Crops that stay fully grown without turning ripe are grown automatically.
Field panel
- Ripe / growing / problem counts within 20 m, when the next crops are ready, and which seeds you're short on (with where to get them).
10 new crops
Plant these on cultivated ground with the cultivator:
| Plant | Cost to plant | Harvest |
|---|---|---|
| Raspberry, blueberry, cloudberry bush | 10 berries | 3 |
| Mushroom, yellow mushroom, blue mushroom | 5 mushrooms | 2 |
| Thistle, dandelion | 5 of the same | 2 |
| Fiddlehead, smoke puff (Ashlands) | 5 of the same | 2 |
- They grow in 2 in-game days and regrow after picking.
- By default each plant only grows in its own biome (NewCrops.NativeBiomeOnly). Trees are not included — they don't need cultivated ground anyway.
- They are FarmHand's own objects: wild plants are not changed.
- Cost, harvest and on / off per plant can be changed in the settings window (restart the game after changing).
Settings window
- ESC menu → Farm Settings: Planting / Harvest / New crops / General tabs. Changes apply right away.
- English & Korean (follows your game language).
Multiplayer
- Grid planting, harvest, replant, crop info and the field panel work for you alone — other players don't need the mod.
- New crops: everyone in the world needs FarmHand to see and use them.
Compatibility
- If PlantEasily is installed, FarmHand turns off its grid planting, mass harvest and replanting (they change the same things). Crop info, the field panel and new crops still work.
Config (BepInEx/config/lazly.valheim.farmhand.cfg)
| Key | Default | Description |
|---|---|---|
| General.Enabled | true | Master switch |
| General.FarmModeKey | F6 | Farm mode on / off |
| General.AutoEquipCultivator | true | Take out the cultivator in farm mode |
| General.CropInfo | Always | Always / FarmModeOnly / Off |
| Planting.GridPlanting | true | Grid planting in farm mode |
| Planting.GridToggleKey | G | Grid on / off |
| Planting.Columns / Rows | 3 / 3 | Grid size (1 – 10) |
| Planting.ColumnModifier / RowModifier | LeftAlt / LeftControl | Hold + wheel to change the grid |
| Planting.ExtraSpacing | 0 | Extra gap between crops (-0.5 – 2 m) |
| Planting.SnapToCrops | true | Line up with crops already planted |
| Planting.BlockBadSpots | true | Don't plant where crops can't grow |
| Planting.StaminaPercent | 50 | Stamina use in farm mode (%) |
| Harvest.MassHarvest | true | Harvest everything ripe around |
| Harvest.HarvestRadius | 6 | Mass harvest radi
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: