ExtraFoodSlot
Adds a fourth active food slot to Valheim 1.0, including HUD icon, timer and background. Tested on Valheim 1.0.7. Requires only BepInEx.
About this mod Author’s original text
Extra Food Slot
Adds a fourth active food slot to Valheim while keeping the vanilla food HUD style.
Features
- Raises the active food limit from 3 to 4.
- Adds a proper fourth HUD entry with food icon, remaining time and matching background.
- Keeps the original three food slots unchanged.
- Lightweight: no Jotunn or other gameplay framework required.
- Requires only BepInExPack for Valheim.
Compatibility
- Tested on Valheim 1.0.7 (network version 39).
- Built for the Valheim 1.0 HUD/layout.
- May conflict with other mods that change the food limit or replace/modify the food HUD.
- Multiplayer/dedicated-server behavior has not been formally tested yet.
Installation
Mod Manager / r2modman
Install the package normally. BepInEx is declared as a dependency and will be installed automatically if needed.
Manual installation
- Install BepInExPack for Valheim.
- Copy nick008extrafood.dll into Valheim/BepInEx/plugins.
- Start the game.
In-game screenshot
A full in-game screenshot is available from the author. README images must use an absolute public image URL; the supplied screenshot can be added here after it is uploaded to a public image host or repository.
Notes
The mod was created specifically to restore a simple four-food setup on the Valheim 1.0 release without requiring a larger gameplay mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: