ExplorersVision
Configurable dynamic map explortation radius based on environmental visibility factors with optional configuration syncing if on server.
About this mod Author’s original text
ExplorersVision
Configurable dynamic map explortation radius based on environmental visibility factors with optional configuration syncing if on server.
For managing configuration setting you can use an in-game configuration manager or
change configs by editing the config file on disk as this mod has a built in file watcher.
Features
- Configurable base exploration radius while on land.
- Configurable base exploration radius while on a boat.
- Configurable effects from the environment:
- Radius increases gradually based on altitude.
- Radius increases or decreases based on current amount of daylight.
- Radius can be decreased by weather effects such as fog, rain or snow.
- Radius decreased by 30% while in a forested area by default.
- See config for details on adjust each of these options.
Generally speaking, I reccomend only adjusting the radius values in the "Global" section of the config.
Default values in the "Multipliers" category have been tuned to approximate actual visibility changes,
and changing them can significantly impact exploration radius in sometimes unexpected ways.
Donations/Tips
My mods will always be free to use but if you feel like saying thanks you can tip/donate.
| My Ko-fi: | |
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Source Code
Source code is available on Github.
| Github Repository: | ExplorersVision |
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Contributions
If you would like to provide suggestions, make feature requests, or reports bugs and compatibility issues you can either open an issue on the Github repository or tag me (@searica) with a message on my discord Searica's Mods.
Credits
This mod is directly based on Pathfinder by Crystal, thanks for building the original mod!
Shameless Self Plug (Other Mods By Me)
If you like this mod you might like some of my other ones.
Building Mods
- More Vanilla Build Prefabs
- Extra Snap Points Made Easy
- AdvancedTerrainModifiers
- BuildRestrictionTweaksSync
- ToolTweaks
- MeasureTwice
Gameplay Mods
- CameraTweaks
- DodgeShortcut
- DiscoveryPins
- ExplorersVision
- FortifySkillsRedux
- ProjectileTweaks
- SkilledCarryWeight
- SafetyStatus
- ShowMeTheGoods
- UnderTheSea
- WatchWhereYouStab
Networking Mods
- NetworkTweaks
- OpenSesame
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: