ExperienceSystem
Level to 100 with 25 configurable skills and elemental reactions. Tune skill ranks, bonuses and XP rewards in the BepInEx config.
About this mod Author’s original text
ExperienceSystem
Created by the friendly_neighbor team · Version: 0.5.0
Character levels, skill trees and elemental reactions for Valheim.
Discord — friendly_neighbor: support, feedback and updates
Player guide / Руководство игрока — English & Русский
What's new in 0.5.0 / Что нового в 0.5.0
- Ten more languages cover the full interface and all game messages. / Ещё десять языков охватывают весь интерфейс и игровые сообщения.
- The skills hotkey respects game input; on a gamepad, hold Map to open the panel and use B or Back to close it. / Клавиша навыков учитывает ввод игры; на геймпаде удерживайте кнопку карты для открытия, B или Back — для закрытия.
- The skill tree uses Yggdrasil-inspired bark with a subtle green glow, without the old blue canopy. / Дерево навыков получило кору в духе Иггдрасиля и лёгкое зелёное свечение без прежней синей кроны.
- Configure skill costs and bonuses, XP multipliers and rewards; fractional XP is saved with the character. / Настраивайте стоимость и бонусы навыков, множители и награды опыта; дробный опыт сохраняется у персонажа.
Screenshots / Скриншоты
These in-game screenshots show an earlier interface build; the tree artwork in 0.5.0 has changed. / Эти игровые снимки сделаны в прежней версии интерфейса; в 0.5.0 рисунок дерева изменён.
Skills and attributes / Навыки и характеристики
The screenshot shows the previous attribute layout; the current version also includes Explorer. / На скриншоте прежняя вкладка характеристик; в текущей версии также есть «Исследователь».![Skills window: Attributes tab and Arcane Capacity details / Окно навыков: характеристики и описание запаса эйтра][screenshot-attributes]
Epic skills / Легендарные навыки
Trophy Hunter, Second Life and Vampirism form the Epic category. / В легендарной категории находятся «Охотник за трофеями», «Вторая жизнь» и «Вампиризм».![Epic skill tree with Trophy Hunter, Second Life and Vampirism / Дерево легендарных навыков][screenshot-epic]
Experience bar / Полоса опыта
Track your level, progress towards the next level and unspent skill points while exploring. / Уровень, прогресс до следующего уровня и свободные очки навыков видны во время путешествий.![In-game HUD with character level, experience progress and available skill points / Игровой HUD с уровнем, опытом и свободными очками навыков][screenshot-hud]
English
Progression
- Reach level 100. Rewards increase from 2 to 7 skill points per level, for 408 points in total — enough for every manual upgrade.
- Develop 25 skills across five categories: Attributes, Offence, Resistance, Learning and Legendary.
- Health, stamina, both regeneration rates and Fortitude grow automatically. At level 100: +120 health, +120 stamina, +50% health/stamina regeneration and 25% shorter harmful effects.
- Gaining a character level restores health to the new maximum.
- Earn XP through combat, gathering and other activities. Successful harvests reward XP once; empty bushes and mushrooms do not.
- Kill rewards scale with native biome, health, attack and stars. Cooking, smelting, taming and tamed births grant full XP to every player within 20 m.
- Nearby players can share kill XP. XP rates and sharing settings are configurable.
- Death clears progress towards the next level while keeping your level and skill ranks. Protection against repeated loss is shared with Valheim's normal skill-loss cooldown.
- Critical hits apply to melee, ranged and magic attacks. Precision grants 2.5% chance per rank, up to 37.5%; Brutality increases critical damage.
- Redistribute points by refunding one rank or resetting skills; Second Life stays purchased during its cooldown.
Combat and interface
Weapons supply fire, frost, lightning, poison and spirit; water and wetness enable additional reactions. Combine elemental hits to trigger effects such as freezing, shattering, bursts and spreading auras. Reactions can affect enemies and players.
The skills window uses a carved Norse frame, painted category trees with a su
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: