ExpandedWorldModifiers

v0.1.15·Updated 2026-09-21

Splits Valheim's Resources world modifier into independent Resource Drops, Mob Drops, and Player Harvest rates.

About this mod Author’s original text

Expanded World Modifiers

Version 0.1.15 - public beta

Changes the single Resources world modifier with three independent rate controllers:

  • Resource Drops = resources obtained from the world, including trees, stone, flint, ore nodes, Muddy Scrap Piles, and wild pickables such as berries and dandelions.
  • Mob Drops = loot dropped by creatures. Wild creature loot follows this setting.
  • Player Harvest = planted crops and seed crops, tamed creature slaughter drops, tamed creature offspring, eggs, honey, and sap.

Intentionally unaffected

  • Fishing
  • Processing-station output (smelters, cooking stations, windmills etc.)

Notes

The core 1x/3x behavior has been tested in-game on Valheim 1.0.15 with BepInExPack Valheim 5.4.2350.

  • Resource Drops are confirmed working with new multiplier, anything cultivated by player has been moved over to "Player Harvest"
  • Player Harvest includes crops, seed crops, honey, sap, tamed animal slaughter, tamed animal births,chicken egg production.
  • Multiplied eggs hatch one chicken per egg; hatch output is not recursively multiplied (2 hens = 3 eggs that give 1 chicken each/3 total).
  • Have not yet tested this on multiplayer, future updates after testing.
  • Beehive still displays vanilla amount when collected.

Installation

r2modman / Gale

Install ExpandedWorldModifiers and its BepInEx dependency through your mod manager, then launch Valheim modded.

Manual

  • Install BepInExPack Valheim.
  • Extract the manual ZIP into your Valheim folder.
  • Confirm the DLL exists at:

'Valheim/BepInEx/plugins/ExpandedWorldModifiers/ExpandedWorldModifiers.dll'

  • Launch Valheim.

Usage

Open the normal World Modifiers menu. The vanilla Resources row is now replaced with:

  • Resource Drops
  • Mob Drops
  • Player Harvest

Settings are saved per world under 'BepInEx/config/ExpandedWorldModifiers/Worlds/'

Compatibility

Built and tested against Valheim 1.0.15 / network version 40 and BepInExPack Valheim 5.4.2350.

Not built tio run against independent mods that have simialr functionality. Running this alongside another mod that independently replaces or multiplies the resource/harvest system will likely result in errors.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ExpandedWorldModifiers-0.1.15.zip
File size
61.1 KiB