ExpandedItemStacks
Raises stackable item limits twentyfold, up to 65,535 items per stack.
About this mod Author’s original text
Expanded Item Stacks
This BepInEx plugin multiplies the original limit of every stackable item by 20: 50 becomes 1,000, 30 becomes 600, and 20 becomes 400. Single-item equipment stays at one per slot. Stack limits are capped at 65,535 because Valheim saves stack counts as unsigned 16-bit values.
Keep this plugin enabled while any inventory or container holds stacks larger than the normal item limit, and back up saves before disabling it.
Install
Install this package with Gale, r2modman, or Mod Manager. The manager installs its Valheim BepInEx pack dependency. Launch Valheim with Start modded.
Manual installation
Install the Valheim BepInEx pack first. Download this package's ZIP, extract it, and place the extracted folder under the active Valheim profile's BepInEx/plugins directory. Keep ExpandedItemStacks.dll inside that folder; manifest.json, README.md, and icon.png can stay there too. Remove any older copy of ExpandedItemStacks.dll elsewhere in BepInEx/plugins, then launch Valheim modded.
For multiplayer, players using expanded stacks should install this plugin in their Gale profiles.
Build from source
Run dotnet build.\ValheimMods\ValheimMods.sln from the repository root. The shared build target copies the plugin DLL to the selected Gale profile.
License
GNU GPL v3.0 only (GPL-3.0-only). See the repository license.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: