Expand World
Modpack of Expand World mods
About this mod Author’s original text
Expand World
This mod allows adding new biomes and changing most of the world generation.
Always back up your world before making any changes!
Install on all clients and on the server (modding guide).
Mod pack
- Expand World Size
- Documentation
- Change world size.
- Background minimap generation.
- World seed customization.
- Expand World Rivers
- Documentation
- Rivers and streams.
- Wave height.
- Water level.
- Expand World Data
- Documentation
- Everything else in the world generation.
- Some features only require server side installation.
- Expand World Events
- Documentation
- Some features only require server side installation.
- Expand World Spawns
- Documentation
- Not part of the pack, install separately if needed.
- Expand World Prefabs
- Documentation
- Not part of the pack, install separately if needed.
Migration
Installing this mod pack over the existing Expand World should work automatically.
Old config and yaml files are automatically used by the new mods.
If biomes borders have changed, make sure that "Legacy Generation" is enabled in the expand_world_data.cfg.
If there are issues, remove the Expand World.dll manually.
Donations: Buy me a computer
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: