Expand locations

v1.0.9·Updated 2026-10-09

Randomized locations for vanilla biomes (include islands for Ocean biome), with mobs and loot

Screenshots 5 screenshots

About this mod Author’s original text

Expanded Locations!!! Check CHANGELOG after update modpack and run commands for apply changes.

This is a set of configuration files and blueprints for world generation and Expand World mods. By installing this pack, you will get an additional set of randomized locations.

Use this modpack instead depricated "Ocean locations".

  • Meadows - 11 new types of locations
  • BlackForest - 10 new types of locations
  • Swamp - 7 new types of locations
  • Mountain - 6 new types of locations
  • Plains - 7 new types of locations
  • Mistlands - 7 new types of locations
  • Ocean - 6 new types of locations (islands, pile dwellings, shipwrecks)

Translation

File BepInEx/config/data/data_text.yaml contains translation strings. If you want to translate into your language, add similar strings and comment out the English translation.

Screenshots

Ocean islands

Meadows

BlackForest

Swamp

Others

How install

Recommended to install via r2modman

If you are installing this manually, you will need to make sure BepInEx for Valheim and dependencies mods is installed

correctly. Then, just copy files in your BepInEx/config folder.!!!! Always make a world file backup before change existing world.!!!!

  • If you start new game - just create world after install pack.
  • To add these locations to an existing world, use Upgrade World commands. Start game, load into your existing world and press F5 and run command (alias) below:
  • add_loki_locations

Also can add locations to needed biomes with next command:

  • add_loki_ocean
  • add_loki_mistlands
  • add_loki_plains
  • add_loki_mountain
  • add_loki_swamp
  • add_loki_bf
  • add_loki_meadows

After adding locations Upgrade World and Server Devcommands mods can be disabled or removed.

You can also add new or missing locations after update modpack using commands above (or aliases). The commands need to be executed on a client with admin privileges and with Upgrade_World/Server_DevCommands installed.

How uninstall

Load your world -> press F5 and run in console command remove_loki_locations -> uninstall modpack from R2

Community and Feedback

If you find any bugs or issues with the locations or do you have any thoughts/suggestions for developing this pack, ping me in one of the Valheim discord communities.

Thanks to the community members and Valheim players for the blueprints and inspiration.

Join Valheim World Editing Discord here on discord.

My Youtube channel

Support me Boosty

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-YamlDotNetJereKuusela-Structure_Tweaksdenikson-BepInExPack_ValheimJereKuusela-Server_devcommandsJereKuusela-Expand_World_DataJereKuusela-Upgrade_WorldJereKuusela-Expand_World_Music

File & checksum

Filename
Expand_locations-1.0.9.zip
File size
5.9 MiB