EvuAreaHarvest
Harvest everything in an area with a simple hotkey, even things planted under the ground
About this mod Author’s original text
EvuAreaHarvest
Harvest everything in an area with a simple hotkey, even things planted under the ground.
Features
- One key harvests mushrooms, flowers, berries, crops, and the other press-E pickables inside a sphere centered on you. Buried plants are included. The search does not need a clear look at the object.
- The count includes plants and bushes that are not ready yet. Harvested 3 out of 10 in range means 3 were picked and 7 more were in range but waiting.
- A second key draws the range on the ground and a small marker on each harvestable in that range. Ready ones are bright. Waiting ones are dim.
- Harvest range can be locked by installing the mod on the server. Hotkeys and the highlight stay on each client.
Installation
Install BepInExPack Valheim and Jotunn. Copy EvuAreaHarvest.dll and EvuAreaHarvest.Core.dll into BepInEx/plugins. Both files have to sit in the same folder.
The mod works from a client. Other players do not need it. Install it on the server as well when you want the server's harvest range to be the one every client uses.
Start Valheim once. Settings are written to BepInEx/config/evu.evuareaharvest.cfg. The default harvest key is numpad Delete. The default highlight key is End. The full list is in docs/CONFIGURATION.md.
Build
See docs/DEVELOPMENT.md. make verify builds the plugin and runs the tests.
License
MIT
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: